| ParryDeezNutz vs Kazuya | 66–59 | 52.80% |
| ParryDeezNutz vs King | 47–72 | 39.50% |
| ParryDeezNutz vs Jin | 60–58 | 50.85% |
| ParryDeezNutz vs Law | 50–52 | 49.02% |
| ParryDeezNutz vs Hwoarang | 52–50 | 50.98% |
| ParryDeezNutz vs Bryan | 58–43 | 57.43% |
| ParryDeezNutz vs Steve | 49–37 | 56.98% |
| ParryDeezNutz vs Heihachi | 45–34 | 56.96% |
| ParryDeezNutz vs Reina | 41–35 | 53.95% |
| ParryDeezNutz vs Paul | 30–45 | 40.00% |
| ParryDeezNutz vs Lili | 33–38 | 46.48% |
| ParryDeezNutz vs Asuka | 33–33 | 50.00% |
| ParryDeezNutz vs Dragunov | 26–36 | 41.94% |
| ParryDeezNutz vs Yoshimitsu | 25–35 | 41.67% |
| ParryDeezNutz vs Azucena | 33–24 | 57.89% |
| ParryDeezNutz vs Eddy | 23–32 | 41.82% |
| ParryDeezNutz vs Devil Jin | 23–31 | 42.59% |
| ParryDeezNutz vs Nina | 27–21 | 56.25% |
| ParryDeezNutz vs Alisa | 18–23 | 43.90% |
| ParryDeezNutz vs Jun | 21–19 | 52.50% |
| ParryDeezNutz vs Lars | 20–18 | 52.63% |
| ParryDeezNutz vs Victor | 18–20 | 47.37% |
| ParryDeezNutz vs Lee | 16–21 | 43.24% |
| ParryDeezNutz vs Clive | 12–19 | 38.71% |
| ParryDeezNutz vs Xiaoyu | 13–15 | 46.43% |
| ParryDeezNutz vs Feng | 10–18 | 35.71% |
| ParryDeezNutz vs Claudio | 12–16 | 42.86% |
| ParryDeezNutz vs Jack-8 | 15–9 | 62.50% |
| ParryDeezNutz vs Leroy | 14–10 | 58.33% |
| ParryDeezNutz vs Zafina | 7–16 | 30.43% |
| ParryDeezNutz vs Lidia | 12–10 | 54.55% |
| ParryDeezNutz vs Raven | 7–12 | 36.84% |
| ParryDeezNutz vs Kuma | 5–13 | 27.78% |
| ParryDeezNutz vs Anna | 8–9 | 47.06% |
| ParryDeezNutz vs Leo | 6–7 | 46.15% |
| ParryDeezNutz vs Shaheen | 5–6 | 45.45% |
| ParryDeezNutz vs Panda | 1–2 | 33.33% |
| ParryDeezNutz vs Fahkumram | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.