| Mishimitso vs Jin | 117–129 | 47.56% |
| Mishimitso vs Bryan | 145–83 | 63.60% |
| Mishimitso vs Clive | 134–93 | 59.03% |
| Mishimitso vs King | 140–75 | 65.12% |
| Mishimitso vs Hwoarang | 97–93 | 51.05% |
| Mishimitso vs Steve | 109–75–1 | 59.24% |
| Mishimitso vs Feng | 95–70 | 57.58% |
| Mishimitso vs Dragunov | 80–54 | 59.70% |
| Mishimitso vs Kazuya | 91–42 | 68.42% |
| Mishimitso vs Heihachi | 75–54 | 58.14% |
| Mishimitso vs Law | 70–55 | 56.00% |
| Mishimitso vs Devil Jin | 74–47 | 61.16% |
| Mishimitso vs Yoshimitsu | 54–63 | 46.15% |
| Mishimitso vs Lars | 55–61 | 47.41% |
| Mishimitso vs Lee | 67–48 | 58.26% |
| Mishimitso vs Nina | 51–63 | 44.74% |
| Mishimitso vs Xiaoyu | 45–67 | 40.18% |
| Mishimitso vs Victor | 51–56 | 47.66% |
| Mishimitso vs Lili | 59–46 | 56.19% |
| Mishimitso vs Asuka | 51–50 | 50.50% |
| Mishimitso vs Azucena | 61–40 | 60.40% |
| Mishimitso vs Alisa | 50–46 | 52.08% |
| Mishimitso vs Jun | 50–44 | 53.19% |
| Mishimitso vs Eddy | 55–37 | 59.78% |
| Mishimitso vs Jack-8 | 52–39 | 57.14% |
| Mishimitso vs Claudio | 46–43 | 51.69% |
| Mishimitso vs Paul | 57–30 | 65.52% |
| Mishimitso vs Reina | 42–39 | 51.85% |
| Mishimitso vs Zafina | 45–27 | 62.50% |
| Mishimitso vs Leroy | 33–39 | 45.83% |
| Mishimitso vs Raven | 38–34 | 52.78% |
| Mishimitso vs Leo | 31–30 | 50.82% |
| Mishimitso vs Lidia | 29–32 | 47.54% |
| Mishimitso vs Shaheen | 32–27 | 54.24% |
| Mishimitso vs Kuma | 23–30 | 43.40% |
| Mishimitso vs Armor King | 11–7 | 61.11% |
| Mishimitso vs Anna | 3–10 | 23.08% |
| Mishimitso vs Panda | 2–7 | 22.22% |
| Mishimitso vs Fahkumram | 2–0 | 100.00% |
| Mishimitso vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.