| SwordmasterX vs King | 71–57 | 55.47% |
| SwordmasterX vs Jin | 68–49 | 58.12% |
| SwordmasterX vs Law | 57–53 | 51.82% |
| SwordmasterX vs Kazuya | 54–44 | 55.10% |
| SwordmasterX vs Steve | 49–35 | 58.33% |
| SwordmasterX vs Bryan | 28–46 | 37.84% |
| SwordmasterX vs Yoshimitsu | 41–23 | 64.06% |
| SwordmasterX vs Lili | 33–29 | 53.23% |
| SwordmasterX vs Dragunov | 29–32 | 47.54% |
| SwordmasterX vs Reina | 37–24 | 60.66% |
| SwordmasterX vs Lars | 29–28 | 50.88% |
| SwordmasterX vs Lidia | 34–21 | 61.82% |
| SwordmasterX vs Victor | 25–27 | 48.08% |
| SwordmasterX vs Paul | 22–25 | 46.81% |
| SwordmasterX vs Hwoarang | 27–20 | 57.45% |
| SwordmasterX vs Eddy | 23–21 | 52.27% |
| SwordmasterX vs Jun | 22–21 | 51.16% |
| SwordmasterX vs Lee | 23–18 | 56.10% |
| SwordmasterX vs Raven | 22–19 | 53.66% |
| SwordmasterX vs Asuka | 28–8 | 77.78% |
| SwordmasterX vs Azucena | 14–20 | 41.18% |
| SwordmasterX vs Heihachi | 11–23 | 32.35% |
| SwordmasterX vs Xiaoyu | 9–23 | 28.12% |
| SwordmasterX vs Leroy | 10–20 | 33.33% |
| SwordmasterX vs Alisa | 18–11 | 62.07% |
| SwordmasterX vs Nina | 14–15 | 48.28% |
| SwordmasterX vs Feng | 18–10 | 64.29% |
| SwordmasterX vs Devil Jin | 12–13 | 48.00% |
| SwordmasterX vs Fahkumram | 11–11 | 50.00% |
| SwordmasterX vs Leo | 10–9 | 52.63% |
| SwordmasterX vs Jack-8 | 8–8 | 50.00% |
| SwordmasterX vs Armor King | 7–9 | 43.75% |
| SwordmasterX vs Clive | 12–2 | 85.71% |
| SwordmasterX vs Anna | 8–4 | 66.67% |
| SwordmasterX vs Kuma | 5–6 | 45.45% |
| SwordmasterX vs Claudio | 7–2 | 77.78% |
| SwordmasterX vs Shaheen | 4–4 | 50.00% |
| SwordmasterX vs Zafina | 3–5 | 37.50% |
| SwordmasterX vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.