| LawFhakamram vs Jin | 215–293 | 42.32% |
| LawFhakamram vs Kazuya | 214–261 | 45.05% |
| LawFhakamram vs Dragunov | 139–195 | 41.62% |
| LawFhakamram vs King | 135–171 | 44.12% |
| LawFhakamram vs Reina | 127–167 | 43.20% |
| LawFhakamram vs Bryan | 99–191 | 34.14% |
| LawFhakamram vs Heihachi | 111–159 | 41.11% |
| LawFhakamram vs Hwoarang | 101–142 | 41.56% |
| LawFhakamram vs Lili | 128–115 | 52.67% |
| LawFhakamram vs Yoshimitsu | 131–105 | 55.51% |
| LawFhakamram vs Steve | 97–134 | 41.99% |
| LawFhakamram vs Paul | 81–140 | 36.65% |
| LawFhakamram vs Law | 86–134 | 39.09% |
| LawFhakamram vs Victor | 87–112 | 43.72% |
| LawFhakamram vs Lars | 90–106–1 | 45.92% |
| LawFhakamram vs Jun | 92–93 | 49.73% |
| LawFhakamram vs Devil Jin | 71–91 | 43.83% |
| LawFhakamram vs Alisa | 75–86 | 46.58% |
| LawFhakamram vs Asuka | 66–86 | 43.42% |
| LawFhakamram vs Xiaoyu | 60–72 | 45.45% |
| LawFhakamram vs Lee | 59–69 | 46.09% |
| LawFhakamram vs Feng | 57–68 | 45.60% |
| LawFhakamram vs Azucena | 52–68 | 43.33% |
| LawFhakamram vs Eddy | 42–76 | 35.59% |
| LawFhakamram vs Claudio | 50–65 | 43.48% |
| LawFhakamram vs Clive | 49–61 | 44.55% |
| LawFhakamram vs Lidia | 44–53 | 45.36% |
| LawFhakamram vs Leo | 38–47 | 44.71% |
| LawFhakamram vs Nina | 37–48 | 43.53% |
| LawFhakamram vs Leroy | 32–51 | 38.55% |
| LawFhakamram vs Raven | 25–51 | 32.89% |
| LawFhakamram vs Jack-8 | 25–35 | 41.67% |
| LawFhakamram vs Kuma | 27–25 | 51.92% |
| LawFhakamram vs Shaheen | 20–24 | 45.45% |
| LawFhakamram vs Zafina | 14–22 | 38.89% |
| LawFhakamram vs Anna | 10–13 | 43.48% |
| LawFhakamram vs Panda | 10–12 | 45.45% |
| LawFhakamram vs Armor King | 0–6 | 0.00% |
| LawFhakamram vs Miary Zo | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.