| 4blockRic vs Kazuya | 106–105 | 50.24% |
| 4blockRic vs King | 112–87 | 56.28% |
| 4blockRic vs Jin | 78–96 | 44.83% |
| 4blockRic vs Bryan | 70–81 | 46.36% |
| 4blockRic vs Reina | 62–88 | 41.33% |
| 4blockRic vs Law | 74–70 | 51.39% |
| 4blockRic vs Dragunov | 57–68 | 45.60% |
| 4blockRic vs Hwoarang | 44–79 | 35.77% |
| 4blockRic vs Jun | 41–67 | 37.96% |
| 4blockRic vs Lili | 50–56 | 47.17% |
| 4blockRic vs Heihachi | 51–55 | 48.11% |
| 4blockRic vs Steve | 50–52 | 49.02% |
| 4blockRic vs Armor King | 43–47 | 47.78% |
| 4blockRic vs Victor | 39–50 | 43.82% |
| 4blockRic vs Yoshimitsu | 28–53 | 34.57% |
| 4blockRic vs Paul | 33–45 | 42.31% |
| 4blockRic vs Azucena | 30–45 | 40.00% |
| 4blockRic vs Lars | 37–35 | 51.39% |
| 4blockRic vs Raven | 41–31 | 56.94% |
| 4blockRic vs Xiaoyu | 34–36 | 48.57% |
| 4blockRic vs Lee | 28–41 | 40.58% |
| 4blockRic vs Asuka | 34–34 | 50.00% |
| 4blockRic vs Eddy | 42–26 | 61.76% |
| 4blockRic vs Lidia | 33–24 | 57.89% |
| 4blockRic vs Fahkumram | 26–30 | 46.43% |
| 4blockRic vs Miary Zo | 22–34 | 39.29% |
| 4blockRic vs Nina | 22–30 | 42.31% |
| 4blockRic vs Anna | 17–34 | 33.33% |
| 4blockRic vs Alisa | 17–33 | 34.00% |
| 4blockRic vs Leroy | 26–23 | 53.06% |
| 4blockRic vs Clive | 25–21 | 54.35% |
| 4blockRic vs Feng | 17–27 | 38.64% |
| 4blockRic vs Devil Jin | 16–27 | 37.21% |
| 4blockRic vs Jack-8 | 24–18 | 57.14% |
| 4blockRic vs Leo | 17–20 | 45.95% |
| 4blockRic vs Claudio | 7–20 | 25.93% |
| 4blockRic vs Shaheen | 11–7 | 61.11% |
| 4blockRic vs Kuma | 7–11 | 38.89% |
| 4blockRic vs Zafina | 7–5 | 58.33% |
| 4blockRic vs Panda | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.