| New Years vs King | 68–128 | 34.69% |
| New Years vs Jin | 63–103 | 37.95% |
| New Years vs Reina | 47–111 | 29.75% |
| New Years vs Kazuya | 49–102 | 32.45% |
| New Years vs Steve | 47–83 | 36.15% |
| New Years vs Hwoarang | 55–60 | 47.83% |
| New Years vs Heihachi | 43–69 | 38.39% |
| New Years vs Bryan | 39–71 | 35.45% |
| New Years vs Law | 47–57 | 45.19% |
| New Years vs Clive | 28–61 | 31.46% |
| New Years vs Dragunov | 40–48 | 45.45% |
| New Years vs Asuka | 32–49 | 39.51% |
| New Years vs Yoshimitsu | 28–52 | 35.00% |
| New Years vs Jun | 20–56 | 26.32% |
| New Years vs Lili | 26–47 | 35.62% |
| New Years vs Azucena | 22–47 | 31.88% |
| New Years vs Victor | 21–48 | 30.43% |
| New Years vs Anna | 13–55 | 19.12% |
| New Years vs Lidia | 15–47 | 24.19% |
| New Years vs Lee | 17–44 | 27.87% |
| New Years vs Lars | 20–39 | 33.90% |
| New Years vs Eddy | 15–43 | 25.86% |
| New Years vs Leroy | 16–40 | 28.57% |
| New Years vs Paul | 26–27 | 49.06% |
| New Years vs Nina | 15–38 | 28.30% |
| New Years vs Fahkumram | 24–29 | 45.28% |
| New Years vs Armor King | 16–36 | 30.77% |
| New Years vs Xiaoyu | 18–33 | 35.29% |
| New Years vs Devil Jin | 16–32 | 33.33% |
| New Years vs Leo | 11–28 | 28.21% |
| New Years vs Feng | 12–21 | 36.36% |
| New Years vs Jack-8 | 4–28 | 12.50% |
| New Years vs Alisa | 12–20 | 37.50% |
| New Years vs Kuma | 11–19 | 36.67% |
| New Years vs Shaheen | 11–16 | 40.74% |
| New Years vs Raven | 6–17 | 26.09% |
| New Years vs Miary Zo | 7–14 | 33.33% |
| New Years vs Zafina | 8–12 | 40.00% |
| New Years vs Claudio | 2–15 | 11.76% |
| New Years vs Panda | 3–5 | 37.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.