| Ghyolxharl vs Jin | 198–206 | 49.01% |
| Ghyolxharl vs Kazuya | 173–162 | 51.64% |
| Ghyolxharl vs King | 156–165 | 48.60% |
| Ghyolxharl vs Reina | 156–139 | 52.88% |
| Ghyolxharl vs Steve | 136–124 | 52.31% |
| Ghyolxharl vs Dragunov | 101–119 | 45.91% |
| Ghyolxharl vs Bryan | 83–128 | 39.34% |
| Ghyolxharl vs Lili | 89–111 | 44.50% |
| Ghyolxharl vs Law | 83–107 | 43.68% |
| Ghyolxharl vs Hwoarang | 88–98 | 47.31% |
| Ghyolxharl vs Heihachi | 78–85 | 47.85% |
| Ghyolxharl vs Paul | 65–97 | 40.12% |
| Ghyolxharl vs Eddy | 38–106 | 26.39% |
| Ghyolxharl vs Azucena | 76–61 | 55.47% |
| Ghyolxharl vs Yoshimitsu | 50–86 | 36.76% |
| Ghyolxharl vs Devil Jin | 65–68 | 48.87% |
| Ghyolxharl vs Lidia | 55–77 | 41.67% |
| Ghyolxharl vs Asuka | 53–78 | 40.46% |
| Ghyolxharl vs Xiaoyu | 48–71 | 40.34% |
| Ghyolxharl vs Jun | 47–70 | 40.17% |
| Ghyolxharl vs Alisa | 40–64 | 38.46% |
| Ghyolxharl vs Lee | 37–65 | 36.27% |
| Ghyolxharl vs Lars | 34–58 | 36.96% |
| Ghyolxharl vs Feng | 27–50–1 | 35.06% |
| Ghyolxharl vs Leo | 31–46 | 40.26% |
| Ghyolxharl vs Nina | 41–32 | 56.16% |
| Ghyolxharl vs Victor | 34–30–1 | 53.12% |
| Ghyolxharl vs Leroy | 26–37 | 41.27% |
| Ghyolxharl vs Claudio | 21–37 | 36.21% |
| Ghyolxharl vs Zafina | 27–29 | 48.21% |
| Ghyolxharl vs Fahkumram | 29–22 | 56.86% |
| Ghyolxharl vs Jack-8 | 20–29 | 40.82% |
| Ghyolxharl vs Shaheen | 13–27 | 32.50% |
| Ghyolxharl vs Raven | 15–25 | 37.50% |
| Ghyolxharl vs Clive | 15–21 | 41.67% |
| Ghyolxharl vs Kuma | 14–18 | 43.75% |
| Ghyolxharl vs Anna | 6–22 | 21.43% |
| Ghyolxharl vs Miary Zo | 12–15 | 44.44% |
| Ghyolxharl vs Armor King | 11–9 | 55.00% |
| Ghyolxharl vs Panda | 8–7 | 53.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.