| DylanJason vs Kazuya | 121–71 | 63.02% |
| DylanJason vs King | 90–75 | 54.55% |
| DylanJason vs Dragunov | 95–63 | 60.13% |
| DylanJason vs Jin | 84–53 | 61.31% |
| DylanJason vs Bryan | 87–49 | 63.97% |
| DylanJason vs Hwoarang | 89–31 | 74.17% |
| DylanJason vs Paul | 71–39 | 64.55% |
| DylanJason vs Heihachi | 52–55 | 48.60% |
| DylanJason vs Lee | 70–36 | 66.04% |
| DylanJason vs Steve | 61–43 | 58.65% |
| DylanJason vs Yoshimitsu | 67–35 | 65.69% |
| DylanJason vs Devil Jin | 52–49 | 51.49% |
| DylanJason vs Law | 60–40 | 60.00% |
| DylanJason vs Reina | 60–32 | 65.22% |
| DylanJason vs Feng | 43–47 | 47.78% |
| DylanJason vs Asuka | 37–52 | 41.57% |
| DylanJason vs Lars | 49–35 | 58.33% |
| DylanJason vs Lili | 49–34 | 59.04% |
| DylanJason vs Lidia | 51–27 | 65.38% |
| DylanJason vs Raven | 49–19 | 72.06% |
| DylanJason vs Zafina | 35–28 | 55.56% |
| DylanJason vs Jun | 28–35 | 44.44% |
| DylanJason vs Xiaoyu | 31–29 | 51.67% |
| DylanJason vs Victor | 40–16 | 71.43% |
| DylanJason vs Nina | 31–24 | 56.36% |
| DylanJason vs Azucena | 34–19 | 64.15% |
| DylanJason vs Eddy | 31–22 | 58.49% |
| DylanJason vs Armor King | 32–18 | 64.00% |
| DylanJason vs Jack-8 | 35–14 | 71.43% |
| DylanJason vs Leo | 29–19 | 60.42% |
| DylanJason vs Leroy | 29–19 | 60.42% |
| DylanJason vs Alisa | 21–26 | 44.68% |
| DylanJason vs Claudio | 24–20 | 54.55% |
| DylanJason vs Fahkumram | 20–22 | 47.62% |
| DylanJason vs Clive | 16–24 | 40.00% |
| DylanJason vs Shaheen | 17–10 | 62.96% |
| DylanJason vs Anna | 8–16 | 33.33% |
| DylanJason vs Miary Zo | 16–8 | 66.67% |
| DylanJason vs Panda | 8–14 | 36.36% |
| DylanJason vs Kuma | 8–9 | 47.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.