| PrisonSnack vs King | 41–48 | 46.07% |
| PrisonSnack vs Bryan | 29–44 | 39.73% |
| PrisonSnack vs Steve | 23–43 | 34.85% |
| PrisonSnack vs Clive | 27–39 | 40.91% |
| PrisonSnack vs Kazuya | 20–43 | 31.75% |
| PrisonSnack vs Jin | 19–43 | 30.65% |
| PrisonSnack vs Law | 20–35 | 36.36% |
| PrisonSnack vs Reina | 30–24 | 55.56% |
| PrisonSnack vs Hwoarang | 28–24 | 53.85% |
| PrisonSnack vs Dragunov | 22–24 | 47.83% |
| PrisonSnack vs Yoshimitsu | 20–22 | 47.62% |
| PrisonSnack vs Miary Zo | 18–23 | 43.90% |
| PrisonSnack vs Eddy | 22–17 | 56.41% |
| PrisonSnack vs Lili | 14–24 | 36.84% |
| PrisonSnack vs Armor King | 15–21 | 41.67% |
| PrisonSnack vs Xiaoyu | 13–22 | 37.14% |
| PrisonSnack vs Asuka | 21–14 | 60.00% |
| PrisonSnack vs Victor | 13–21 | 38.24% |
| PrisonSnack vs Heihachi | 18–15 | 54.55% |
| PrisonSnack vs Fahkumram | 6–23 | 20.69% |
| PrisonSnack vs Lee | 11–15 | 42.31% |
| PrisonSnack vs Jun | 10–16 | 38.46% |
| PrisonSnack vs Azucena | 14–11 | 56.00% |
| PrisonSnack vs Lars | 8–15 | 34.78% |
| PrisonSnack vs Feng | 7–15 | 31.82% |
| PrisonSnack vs Paul | 7–14 | 33.33% |
| PrisonSnack vs Devil Jin | 9–9 | 50.00% |
| PrisonSnack vs Alisa | 5–12 | 29.41% |
| PrisonSnack vs Lidia | 8–9 | 47.06% |
| PrisonSnack vs Leo | 5–11 | 31.25% |
| PrisonSnack vs Jack-8 | 5–10 | 33.33% |
| PrisonSnack vs Nina | 7–7 | 50.00% |
| PrisonSnack vs Kuma | 6–8 | 42.86% |
| PrisonSnack vs Claudio | 6–4 | 60.00% |
| PrisonSnack vs Raven | 5–5 | 50.00% |
| PrisonSnack vs Shaheen | 4–5 | 44.44% |
| PrisonSnack vs Leroy | 2–7 | 22.22% |
| PrisonSnack vs Zafina | 5–3 | 62.50% |
| PrisonSnack vs Panda | 1–6 | 14.29% |
| PrisonSnack vs Anna | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.