| nao広島ガクスン vs Bryan | 132–73 | 64.39% |
| nao広島ガクスン vs Dragunov | 103–99 | 50.99% |
| nao広島ガクスン vs Hwoarang | 88–102 | 46.32% |
| nao広島ガクスン vs Steve | 89–88 | 50.28% |
| nao広島ガクスン vs Jin | 85–68 | 55.56% |
| nao広島ガクスン vs Asuka | 74–79 | 48.37% |
| nao広島ガクスン vs Yoshimitsu | 74–75 | 49.66% |
| nao広島ガクスン vs Reina | 77–68 | 53.10% |
| nao広島ガクスン vs King | 85–58 | 59.44% |
| nao広島ガクスン vs Law | 64–64 | 50.00% |
| nao広島ガクスン vs Nina | 71–53 | 57.26% |
| nao広島ガクスン vs Lee | 63–61 | 50.81% |
| nao広島ガクスン vs Xiaoyu | 76–45 | 62.81% |
| nao広島ガクスン vs Jack-8 | 70–51 | 57.85% |
| nao広島ガクスン vs Kazuya | 68–51 | 57.14% |
| nao広島ガクスン vs Lars | 47–65 | 41.96% |
| nao広島ガクスン vs Claudio | 58–53 | 52.25% |
| nao広島ガクスン vs Feng | 64–42 | 60.38% |
| nao広島ガクスン vs Jun | 52–48 | 52.00% |
| nao広島ガクスン vs Azucena | 47–53 | 47.00% |
| nao広島ガクスン vs Victor | 39–56 | 41.05% |
| nao広島ガクスン vs Lili | 51–42 | 54.84% |
| nao広島ガクスン vs Alisa | 54–36 | 60.00% |
| nao広島ガクスン vs Raven | 33–56 | 37.08% |
| nao広島ガクスン vs Armor King | 45–43 | 51.14% |
| nao広島ガクスン vs Paul | 45–40–1 | 52.94% |
| nao広島ガクスン vs Shaheen | 47–36 | 56.63% |
| nao広島ガクスン vs Leroy | 39–42 | 48.15% |
| nao広島ガクスン vs Eddy | 36–41 | 46.75% |
| nao広島ガクスン vs Leo | 48–27 | 64.00% |
| nao広島ガクスン vs Zafina | 35–32 | 52.24% |
| nao広島ガクスン vs Devil Jin | 29–32 | 47.54% |
| nao広島ガクスン vs Heihachi | 25–28 | 47.17% |
| nao広島ガクスン vs Panda | 27–23 | 54.00% |
| nao広島ガクスン vs Fahkumram | 13–35 | 27.08% |
| nao広島ガクスン vs Lidia | 27–18 | 60.00% |
| nao広島ガクスン vs Miary Zo | 14–30 | 31.82% |
| nao広島ガクスン vs Kuma | 22–21 | 51.16% |
| nao広島ガクスン vs Anna | 23–20 | 53.49% |
| nao広島ガクスン vs Clive | 12–17 | 41.38% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.