| Bubbabool vs Kazuya | 354–308 | 53.47% |
| Bubbabool vs Bryan | 285–291–1 | 49.48% |
| Bubbabool vs Jin | 279–270 | 50.82% |
| Bubbabool vs King | 281–222 | 55.86% |
| Bubbabool vs Reina | 275–204 | 57.41% |
| Bubbabool vs Heihachi | 246–196 | 55.66% |
| Bubbabool vs Steve | 235–197 | 54.40% |
| Bubbabool vs Dragunov | 208–195 | 51.61% |
| Bubbabool vs Hwoarang | 200–182 | 52.36% |
| Bubbabool vs Lili | 188–190 | 49.74% |
| Bubbabool vs Law | 189–173 | 52.21% |
| Bubbabool vs Lee | 161–169 | 48.79% |
| Bubbabool vs Paul | 154–167 | 47.98% |
| Bubbabool vs Yoshimitsu | 164–145 | 53.07% |
| Bubbabool vs Asuka | 116–117 | 49.79% |
| Bubbabool vs Azucena | 128–104 | 55.17% |
| Bubbabool vs Xiaoyu | 105–120 | 46.67% |
| Bubbabool vs Jun | 130–93 | 58.30% |
| Bubbabool vs Lidia | 97–116 | 45.54% |
| Bubbabool vs Devil Jin | 89–102 | 46.60% |
| Bubbabool vs Lars | 99–90 | 52.38% |
| Bubbabool vs Feng | 92–80 | 53.49% |
| Bubbabool vs Raven | 84–88 | 48.84% |
| Bubbabool vs Armor King | 96–73 | 56.80% |
| Bubbabool vs Victor | 89–73 | 54.94% |
| Bubbabool vs Nina | 66–94 | 41.25% |
| Bubbabool vs Leo | 52–102 | 33.77% |
| Bubbabool vs Claudio | 67–81 | 45.27% |
| Bubbabool vs Alisa | 61–84 | 42.07% |
| Bubbabool vs Eddy | 87–55 | 61.27% |
| Bubbabool vs Clive | 72–67 | 51.80% |
| Bubbabool vs Jack-8 | 61–70 | 46.56% |
| Bubbabool vs Leroy | 56–68 | 45.16% |
| Bubbabool vs Shaheen | 37–59 | 38.54% |
| Bubbabool vs Fahkumram | 45–45 | 50.00% |
| Bubbabool vs Anna | 47–39 | 54.65% |
| Bubbabool vs Zafina | 35–49 | 41.67% |
| Bubbabool vs Kuma | 36–46 | 43.90% |
| Bubbabool vs Miary Zo | 42–33 | 56.00% |
| Bubbabool vs Panda | 12–18 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.