| 35P | Oshiko vs Kazuya | 77–51 | 60.16% |
| 35P | Oshiko vs Armor King | 58–70 | 45.31% |
| 35P | Oshiko vs Jin | 54–41 | 56.84% |
| 35P | Oshiko vs Reina | 44–43 | 50.57% |
| 35P | Oshiko vs Hwoarang | 41–38 | 51.90% |
| 35P | Oshiko vs Bryan | 39–34 | 53.42% |
| 35P | Oshiko vs Clive | 32–33 | 49.23% |
| 35P | Oshiko vs Steve | 31–32–1 | 49.21% |
| 35P | Oshiko vs Dragunov | 38–26 | 59.38% |
| 35P | Oshiko vs Lili | 43–20 | 68.25% |
| 35P | Oshiko vs Azucena | 30–31 | 49.18% |
| 35P | Oshiko vs King | 36–24 | 60.00% |
| 35P | Oshiko vs Lee | 34–26 | 56.67% |
| 35P | Oshiko vs Devil Jin | 32–21 | 60.38% |
| 35P | Oshiko vs Paul | 29–19 | 60.42% |
| 35P | Oshiko vs Heihachi | 23–24 | 48.94% |
| 35P | Oshiko vs Jun | 25–20 | 55.56% |
| 35P | Oshiko vs Law | 21–22 | 48.84% |
| 35P | Oshiko vs Yoshimitsu | 15–27 | 35.71% |
| 35P | Oshiko vs Lars | 22–20 | 52.38% |
| 35P | Oshiko vs Asuka | 20–16 | 55.56% |
| 35P | Oshiko vs Xiaoyu | 16–19 | 45.71% |
| 35P | Oshiko vs Eddy | 15–18 | 45.45% |
| 35P | Oshiko vs Nina | 16–16 | 50.00% |
| 35P | Oshiko vs Fahkumram | 15–17 | 46.88% |
| 35P | Oshiko vs Jack-8 | 10–19 | 34.48% |
| 35P | Oshiko vs Leroy | 14–14 | 50.00% |
| 35P | Oshiko vs Anna | 14–14 | 50.00% |
| 35P | Oshiko vs Victor | 14–10 | 58.33% |
| 35P | Oshiko vs Lidia | 12–11 | 52.17% |
| 35P | Oshiko vs Alisa | 14–8 | 63.64% |
| 35P | Oshiko vs Shaheen | 10–10 | 50.00% |
| 35P | Oshiko vs Claudio | 8–11 | 42.11% |
| 35P | Oshiko vs Leo | 10–8 | 55.56% |
| 35P | Oshiko vs Zafina | 6–11 | 35.29% |
| 35P | Oshiko vs Raven | 10–7 | 58.82% |
| 35P | Oshiko vs Feng | 8–6 | 57.14% |
| 35P | Oshiko vs Miary Zo | 7–6 | 53.85% |
| 35P | Oshiko vs Kuma | 6–1 | 85.71% |
| 35P | Oshiko vs Panda | 1–4 | 20.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.