| LightYagami vs King | 62–75 | 45.26% |
| LightYagami vs Jin | 61–49 | 55.45% |
| LightYagami vs Kazuya | 48–55 | 46.60% |
| LightYagami vs Dragunov | 32–50 | 39.02% |
| LightYagami vs Bryan | 38–28 | 57.58% |
| LightYagami vs Paul | 29–32 | 47.54% |
| LightYagami vs Law | 29–28 | 50.88% |
| LightYagami vs Heihachi | 13–27 | 32.50% |
| LightYagami vs Yoshimitsu | 19–17 | 52.78% |
| LightYagami vs Hwoarang | 17–19 | 47.22% |
| LightYagami vs Devil Jin | 11–24 | 31.43% |
| LightYagami vs Steve | 18–14 | 56.25% |
| LightYagami vs Jun | 13–17 | 43.33% |
| LightYagami vs Lee | 19–9 | 67.86% |
| LightYagami vs Feng | 11–10 | 52.38% |
| LightYagami vs Claudio | 7–13 | 35.00% |
| LightYagami vs Lars | 12–7 | 63.16% |
| LightYagami vs Asuka | 5–12 | 29.41% |
| LightYagami vs Reina | 10–7 | 58.82% |
| LightYagami vs Xiaoyu | 5–11 | 31.25% |
| LightYagami vs Alisa | 5–11 | 31.25% |
| LightYagami vs Nina | 6–10 | 37.50% |
| LightYagami vs Eddy | 8–8 | 50.00% |
| LightYagami vs Victor | 8–7 | 53.33% |
| LightYagami vs Clive | 8–7 | 53.33% |
| LightYagami vs Lili | 9–4 | 69.23% |
| LightYagami vs Anna | 6–5 | 54.55% |
| LightYagami vs Jack-8 | 2–6 | 25.00% |
| LightYagami vs Raven | 5–3 | 62.50% |
| LightYagami vs Leo | 2–4 | 33.33% |
| LightYagami vs Leroy | 2–4 | 33.33% |
| LightYagami vs Azucena | 3–2 | 60.00% |
| LightYagami vs Fahkumram | 2–3 | 40.00% |
| LightYagami vs Armor King | 4–1 | 80.00% |
| LightYagami vs Zafina | 2–2 | 50.00% |
| LightYagami vs Kuma | 1–2 | 33.33% |
| LightYagami vs Panda | 1–2 | 33.33% |
| LightYagami vs Miary Zo | 2–1 | 66.67% |
| LightYagami vs Shaheen | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.