| Texhnolyze vs Jin | 458–420 | 52.16% |
| Texhnolyze vs Kazuya | 452–376 | 54.59% |
| Texhnolyze vs Bryan | 411–323–1 | 55.99% |
| Texhnolyze vs Law | 368–340 | 51.98% |
| Texhnolyze vs Hwoarang | 382–307 | 55.44% |
| Texhnolyze vs Paul | 360–314 | 53.41% |
| Texhnolyze vs King | 331–282 | 54.00% |
| Texhnolyze vs Yoshimitsu | 265–257 | 50.77% |
| Texhnolyze vs Dragunov | 224–257 | 46.57% |
| Texhnolyze vs Reina | 265–207 | 56.14% |
| Texhnolyze vs Steve | 238–187 | 56.00% |
| Texhnolyze vs Lili | 192–189 | 50.39% |
| Texhnolyze vs Heihachi | 166–175 | 48.68% |
| Texhnolyze vs Lee | 147–175 | 45.65% |
| Texhnolyze vs Feng | 163–157 | 50.94% |
| Texhnolyze vs Asuka | 158–161 | 49.53% |
| Texhnolyze vs Devil Jin | 154–163 | 48.58% |
| Texhnolyze vs Eddy | 160–128 | 55.56% |
| Texhnolyze vs Lars | 136–151 | 47.39% |
| Texhnolyze vs Jun | 134–128 | 51.15% |
| Texhnolyze vs Xiaoyu | 114–130 | 46.72% |
| Texhnolyze vs Alisa | 112–125 | 47.26% |
| Texhnolyze vs Azucena | 113–120 | 48.50% |
| Texhnolyze vs Victor | 111–119 | 48.26% |
| Texhnolyze vs Nina | 98–123 | 44.34% |
| Texhnolyze vs Raven | 124–87 | 58.77% |
| Texhnolyze vs Claudio | 93–101 | 47.94% |
| Texhnolyze vs Jack-8 | 97–80 | 54.80% |
| Texhnolyze vs Leroy | 71–79 | 47.33% |
| Texhnolyze vs Leo | 72–77 | 48.32% |
| Texhnolyze vs Kuma | 70–76 | 47.95% |
| Texhnolyze vs Lidia | 74–67 | 52.48% |
| Texhnolyze vs Shaheen | 63–71 | 47.01% |
| Texhnolyze vs Clive | 55–75 | 42.31% |
| Texhnolyze vs Fahkumram | 49–58 | 45.79% |
| Texhnolyze vs Armor King | 43–47 | 47.78% |
| Texhnolyze vs Zafina | 35–54 | 39.33% |
| Texhnolyze vs Panda | 33–32 | 50.77% |
| Texhnolyze vs Anna | 23–22 | 51.11% |
| Texhnolyze vs Miary Zo | 8–10 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.