| ZeraphimTwins vs Kazuya | 86–47 | 64.66% |
| ZeraphimTwins vs Heihachi | 79–50 | 61.24% |
| ZeraphimTwins vs King | 68–49 | 58.12% |
| ZeraphimTwins vs Jin | 66–46 | 58.93% |
| ZeraphimTwins vs Reina | 56–43 | 56.57% |
| ZeraphimTwins vs Bryan | 50–39 | 56.18% |
| ZeraphimTwins vs Lidia | 50–32 | 60.98% |
| ZeraphimTwins vs Steve | 42–32 | 56.76% |
| ZeraphimTwins vs Hwoarang | 37–28 | 56.92% |
| ZeraphimTwins vs Dragunov | 40–24 | 62.50% |
| ZeraphimTwins vs Law | 29–24 | 54.72% |
| ZeraphimTwins vs Yoshimitsu | 31–22 | 58.49% |
| ZeraphimTwins vs Lili | 25–28 | 47.17% |
| ZeraphimTwins vs Jun | 33–20 | 62.26% |
| ZeraphimTwins vs Devil Jin | 32–18 | 64.00% |
| ZeraphimTwins vs Asuka | 24–24 | 50.00% |
| ZeraphimTwins vs Paul | 26–21 | 55.32% |
| ZeraphimTwins vs Azucena | 20–27 | 42.55% |
| ZeraphimTwins vs Lars | 21–25 | 45.65% |
| ZeraphimTwins vs Feng | 23–18 | 56.10% |
| ZeraphimTwins vs Lee | 20–20 | 50.00% |
| ZeraphimTwins vs Xiaoyu | 22–15 | 59.46% |
| ZeraphimTwins vs Victor | 18–14 | 56.25% |
| ZeraphimTwins vs Claudio | 22–9 | 70.97% |
| ZeraphimTwins vs Clive | 15–16 | 48.39% |
| ZeraphimTwins vs Alisa | 19–11 | 63.33% |
| ZeraphimTwins vs Eddy | 11–18 | 37.93% |
| ZeraphimTwins vs Leo | 17–9 | 65.38% |
| ZeraphimTwins vs Nina | 9–16 | 36.00% |
| ZeraphimTwins vs Leroy | 19–6 | 76.00% |
| ZeraphimTwins vs Raven | 17–8 | 68.00% |
| ZeraphimTwins vs Jack-8 | 14–9 | 60.87% |
| ZeraphimTwins vs Kuma | 13–9 | 59.09% |
| ZeraphimTwins vs Anna | 4–18 | 18.18% |
| ZeraphimTwins vs Shaheen | 13–7 | 65.00% |
| ZeraphimTwins vs Zafina | 10–10 | 50.00% |
| ZeraphimTwins vs Panda | 6–3 | 66.67% |
| ZeraphimTwins vs Armor King | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.