| Elgatoflash vs King | 177–239 | 42.55% |
| Elgatoflash vs Jin | 182–226 | 44.61% |
| Elgatoflash vs Steve | 133–182 | 42.22% |
| Elgatoflash vs Kazuya | 137–167 | 45.07% |
| Elgatoflash vs Hwoarang | 117–178 | 39.66% |
| Elgatoflash vs Reina | 118–174 | 40.41% |
| Elgatoflash vs Law | 122–164 | 42.66% |
| Elgatoflash vs Jun | 112–131 | 46.09% |
| Elgatoflash vs Dragunov | 97–140 | 40.93% |
| Elgatoflash vs Bryan | 101–130 | 43.72% |
| Elgatoflash vs Heihachi | 93–135 | 40.79% |
| Elgatoflash vs Eddy | 82–138 | 37.27% |
| Elgatoflash vs Asuka | 58–105 | 35.58% |
| Elgatoflash vs Azucena | 49–113 | 30.25% |
| Elgatoflash vs Lili | 69–89 | 43.67% |
| Elgatoflash vs Lars | 51–106 | 32.48% |
| Elgatoflash vs Lidia | 52–92 | 36.11% |
| Elgatoflash vs Nina | 54–87 | 38.30% |
| Elgatoflash vs Clive | 48–93 | 34.04% |
| Elgatoflash vs Fahkumram | 56–84 | 40.00% |
| Elgatoflash vs Yoshimitsu | 64–75 | 46.04% |
| Elgatoflash vs Victor | 46–89 | 34.07% |
| Elgatoflash vs Xiaoyu | 65–65 | 50.00% |
| Elgatoflash vs Lee | 44–85 | 34.11% |
| Elgatoflash vs Devil Jin | 39–78 | 33.33% |
| Elgatoflash vs Paul | 29–80–1 | 26.61% |
| Elgatoflash vs Leroy | 39–65 | 37.50% |
| Elgatoflash vs Alisa | 45–58 | 43.69% |
| Elgatoflash vs Anna | 35–59 | 37.23% |
| Elgatoflash vs Raven | 40–51 | 43.96% |
| Elgatoflash vs Armor King | 38–52 | 42.22% |
| Elgatoflash vs Feng | 30–46 | 39.47% |
| Elgatoflash vs Leo | 42–34 | 55.26% |
| Elgatoflash vs Miary Zo | 29–42 | 40.85% |
| Elgatoflash vs Jack-8 | 36–34 | 51.43% |
| Elgatoflash vs Claudio | 26–36 | 41.94% |
| Elgatoflash vs Shaheen | 25–31 | 44.64% |
| Elgatoflash vs Kuma | 16–29 | 35.56% |
| Elgatoflash vs Zafina | 18–27 | 40.00% |
| Elgatoflash vs Panda | 7–15 | 31.82% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.