| KENZOdesign vs Jin | 94–98 | 48.96% |
| KENZOdesign vs Kazuya | 81–92 | 46.82% |
| KENZOdesign vs King | 67–83 | 44.67% |
| KENZOdesign vs Steve | 57–64 | 47.11% |
| KENZOdesign vs Lili | 64–57 | 52.89% |
| KENZOdesign vs Clive | 59–59 | 50.00% |
| KENZOdesign vs Hwoarang | 52–65 | 44.44% |
| KENZOdesign vs Law | 54–59 | 47.79% |
| KENZOdesign vs Heihachi | 40–73 | 35.40% |
| KENZOdesign vs Bryan | 48–61 | 44.04% |
| KENZOdesign vs Reina | 44–52 | 45.83% |
| KENZOdesign vs Jun | 38–46 | 45.24% |
| KENZOdesign vs Dragunov | 36–41 | 46.75% |
| KENZOdesign vs Yoshimitsu | 25–48 | 34.25% |
| KENZOdesign vs Nina | 37–31 | 54.41% |
| KENZOdesign vs Azucena | 33–35 | 48.53% |
| KENZOdesign vs Asuka | 27–37 | 42.19% |
| KENZOdesign vs Paul | 27–36 | 42.86% |
| KENZOdesign vs Eddy | 35–28 | 55.56% |
| KENZOdesign vs Victor | 25–37 | 40.32% |
| KENZOdesign vs Lee | 26–26 | 50.00% |
| KENZOdesign vs Alisa | 23–28 | 45.10% |
| KENZOdesign vs Lidia | 18–31 | 36.73% |
| KENZOdesign vs Devil Jin | 27–21 | 56.25% |
| KENZOdesign vs Feng | 17–29 | 36.96% |
| KENZOdesign vs Xiaoyu | 20–21 | 48.78% |
| KENZOdesign vs Leo | 22–19 | 53.66% |
| KENZOdesign vs Armor King | 11–29 | 27.50% |
| KENZOdesign vs Jack-8 | 19–19 | 50.00% |
| KENZOdesign vs Lars | 20–18 | 52.63% |
| KENZOdesign vs Fahkumram | 21–14 | 60.00% |
| KENZOdesign vs Raven | 17–13 | 56.67% |
| KENZOdesign vs Anna | 15–15 | 50.00% |
| KENZOdesign vs Leroy | 11–15 | 42.31% |
| KENZOdesign vs Claudio | 9–15 | 37.50% |
| KENZOdesign vs Kuma | 8–15 | 34.78% |
| KENZOdesign vs Zafina | 7–10 | 41.18% |
| KENZOdesign vs Shaheen | 3–8 | 27.27% |
| KENZOdesign vs Panda | 2–8 | 20.00% |
| KENZOdesign vs Miary Zo | 1–7 | 12.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.