| HDG I PARADOX vs Jin | 116–85 | 57.71% |
| HDG I PARADOX vs Kazuya | 94–63 | 59.87% |
| HDG I PARADOX vs Hwoarang | 79–69 | 53.38% |
| HDG I PARADOX vs King | 74–64 | 53.62% |
| HDG I PARADOX vs Bryan | 86–49 | 63.70% |
| HDG I PARADOX vs Dragunov | 61–55 | 52.59% |
| HDG I PARADOX vs Reina | 79–34 | 69.91% |
| HDG I PARADOX vs Yoshimitsu | 70–41 | 63.06% |
| HDG I PARADOX vs Law | 49–41 | 54.44% |
| HDG I PARADOX vs Lee | 54–36 | 60.00% |
| HDG I PARADOX vs Lili | 61–25 | 70.93% |
| HDG I PARADOX vs Nina | 43–40 | 51.81% |
| HDG I PARADOX vs Jun | 45–36 | 55.56% |
| HDG I PARADOX vs Azucena | 44–36 | 55.00% |
| HDG I PARADOX vs Xiaoyu | 50–27 | 64.94% |
| HDG I PARADOX vs Steve | 52–25 | 67.53% |
| HDG I PARADOX vs Asuka | 33–35 | 48.53% |
| HDG I PARADOX vs Lars | 44–23 | 65.67% |
| HDG I PARADOX vs Victor | 24–43 | 35.82% |
| HDG I PARADOX vs Leroy | 47–19 | 71.21% |
| HDG I PARADOX vs Devil Jin | 37–25 | 59.68% |
| HDG I PARADOX vs Eddy | 34–24 | 58.62% |
| HDG I PARADOX vs Paul | 34–23 | 59.65% |
| HDG I PARADOX vs Leo | 25–32 | 43.86% |
| HDG I PARADOX vs Heihachi | 26–29 | 47.27% |
| HDG I PARADOX vs Feng | 23–29 | 44.23% |
| HDG I PARADOX vs Claudio | 36–13 | 73.47% |
| HDG I PARADOX vs Zafina | 34–14 | 70.83% |
| HDG I PARADOX vs Alisa | 24–18 | 57.14% |
| HDG I PARADOX vs Lidia | 15–19 | 44.12% |
| HDG I PARADOX vs Armor King | 16–18 | 47.06% |
| HDG I PARADOX vs Raven | 19–14 | 57.58% |
| HDG I PARADOX vs Jack-8 | 8–24 | 25.00% |
| HDG I PARADOX vs Kuma | 17–14 | 54.84% |
| HDG I PARADOX vs Fahkumram | 12–10 | 54.55% |
| HDG I PARADOX vs Shaheen | 10–8 | 55.56% |
| HDG I PARADOX vs Panda | 7–6 | 53.85% |
| HDG I PARADOX vs Clive | 0–7 | 0.00% |
| HDG I PARADOX vs Anna | 5–1 | 83.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.