| ManDoDemo vs Kazuya | 624–641 | 49.33% |
| ManDoDemo vs Bryan | 519–486 | 51.64% |
| ManDoDemo vs Jin | 532–469 | 53.15% |
| ManDoDemo vs Heihachi | 450–422 | 51.61% |
| ManDoDemo vs Dragunov | 330–311 | 51.48% |
| ManDoDemo vs King | 307–324 | 48.65% |
| ManDoDemo vs Reina | 331–280 | 54.17% |
| ManDoDemo vs Paul | 307–300 | 50.58% |
| ManDoDemo vs Hwoarang | 316–281 | 52.93% |
| ManDoDemo vs Devil Jin | 323–254 | 55.98% |
| ManDoDemo vs Steve | 303–251 | 54.69% |
| ManDoDemo vs Law | 271–239 | 53.14% |
| ManDoDemo vs Lili | 274–196 | 58.30% |
| ManDoDemo vs Lee | 211–224 | 48.51% |
| ManDoDemo vs Clive | 222–184–1 | 54.68% |
| ManDoDemo vs Yoshimitsu | 230–171 | 57.36% |
| ManDoDemo vs Asuka | 178–170 | 51.15% |
| ManDoDemo vs Feng | 197–149 | 56.94% |
| ManDoDemo vs Nina | 184–143 | 56.27% |
| ManDoDemo vs Fahkumram | 172–147 | 53.92% |
| ManDoDemo vs Jun | 184–133 | 58.04% |
| ManDoDemo vs Azucena | 179–125 | 58.88% |
| ManDoDemo vs Lars | 147–139 | 51.40% |
| ManDoDemo vs Claudio | 142–138 | 50.71% |
| ManDoDemo vs Xiaoyu | 143–123 | 53.76% |
| ManDoDemo vs Victor | 160–106 | 60.15% |
| ManDoDemo vs Eddy | 154–91 | 62.86% |
| ManDoDemo vs Lidia | 120–124 | 49.18% |
| ManDoDemo vs Armor King | 121–121 | 50.00% |
| ManDoDemo vs Leroy | 135–94 | 58.95% |
| ManDoDemo vs Anna | 111–117 | 48.68% |
| ManDoDemo vs Alisa | 131–88 | 59.82% |
| ManDoDemo vs Raven | 118–98 | 54.63% |
| ManDoDemo vs Jack-8 | 97–117 | 45.33% |
| ManDoDemo vs Leo | 93–97 | 48.95% |
| ManDoDemo vs Zafina | 99–73 | 57.56% |
| ManDoDemo vs Shaheen | 63–70 | 47.37% |
| ManDoDemo vs Kuma | 52–68 | 43.33% |
| ManDoDemo vs Panda | 28–43 | 39.44% |
| ManDoDemo vs Miary Zo | 32–39 | 45.07% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.