| MihachiHeishima vs Reina | 47–30 | 61.04% |
| MihachiHeishima vs Heihachi | 22–27 | 44.90% |
| MihachiHeishima vs Kazuya | 22–24 | 47.83% |
| MihachiHeishima vs Jin | 18–27 | 40.00% |
| MihachiHeishima vs Hwoarang | 12–22 | 35.29% |
| MihachiHeishima vs Steve | 11–19 | 36.67% |
| MihachiHeishima vs King | 13–16 | 44.83% |
| MihachiHeishima vs Lili | 7–19 | 26.92% |
| MihachiHeishima vs Jun | 11–13 | 45.83% |
| MihachiHeishima vs Paul | 8–15 | 34.78% |
| MihachiHeishima vs Yoshimitsu | 8–13 | 38.10% |
| MihachiHeishima vs Bryan | 8–12 | 40.00% |
| MihachiHeishima vs Law | 9–10 | 47.37% |
| MihachiHeishima vs Asuka | 10–9 | 52.63% |
| MihachiHeishima vs Clive | 8–11 | 42.11% |
| MihachiHeishima vs Devil Jin | 5–12 | 29.41% |
| MihachiHeishima vs Dragunov | 7–10 | 41.18% |
| MihachiHeishima vs Leo | 6–11 | 35.29% |
| MihachiHeishima vs Xiaoyu | 6–8 | 42.86% |
| MihachiHeishima vs Alisa | 3–11 | 21.43% |
| MihachiHeishima vs Victor | 4–10 | 28.57% |
| MihachiHeishima vs Lee | 6–6 | 50.00% |
| MihachiHeishima vs Raven | 4–8 | 33.33% |
| MihachiHeishima vs Eddy | 4–8 | 33.33% |
| MihachiHeishima vs Lars | 5–6 | 45.45% |
| MihachiHeishima vs Azucena | 5–6 | 45.45% |
| MihachiHeishima vs Feng | 3–6 | 33.33% |
| MihachiHeishima vs Nina | 4–4 | 50.00% |
| MihachiHeishima vs Kuma | 2–6 | 25.00% |
| MihachiHeishima vs Panda | 3–4 | 42.86% |
| MihachiHeishima vs Lidia | 3–4 | 42.86% |
| MihachiHeishima vs Zafina | 4–2 | 66.67% |
| MihachiHeishima vs Claudio | 3–2 | 60.00% |
| MihachiHeishima vs Jack-8 | 2–1 | 66.67% |
| MihachiHeishima vs Anna | 1–2 | 33.33% |
| MihachiHeishima vs Shaheen | 0–2 | 0.00% |
| MihachiHeishima vs Leroy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.