| OZB0URNE COX vs King | 73–56 | 56.59% |
| OZB0URNE COX vs Kazuya | 48–53 | 47.52% |
| OZB0URNE COX vs Jin | 45–40 | 52.94% |
| OZB0URNE COX vs Steve | 42–35 | 54.55% |
| OZB0URNE COX vs Reina | 40–37 | 51.95% |
| OZB0URNE COX vs Heihachi | 34–34 | 50.00% |
| OZB0URNE COX vs Dragunov | 37–30 | 55.22% |
| OZB0URNE COX vs Law | 33–29 | 53.23% |
| OZB0URNE COX vs Bryan | 30–29 | 50.85% |
| OZB0URNE COX vs Hwoarang | 33–24 | 57.89% |
| OZB0URNE COX vs Jun | 20–35 | 36.36% |
| OZB0URNE COX vs Devil Jin | 31–15 | 67.39% |
| OZB0URNE COX vs Clive | 25–18 | 58.14% |
| OZB0URNE COX vs Asuka | 18–24 | 42.86% |
| OZB0URNE COX vs Nina | 17–22 | 43.59% |
| OZB0URNE COX vs Lee | 14–24 | 36.84% |
| OZB0URNE COX vs Lili | 16–18 | 47.06% |
| OZB0URNE COX vs Yoshimitsu | 14–19 | 42.42% |
| OZB0URNE COX vs Lidia | 18–15 | 54.55% |
| OZB0URNE COX vs Fahkumram | 13–19 | 40.62% |
| OZB0URNE COX vs Xiaoyu | 16–15 | 51.61% |
| OZB0URNE COX vs Armor King | 13–17 | 43.33% |
| OZB0URNE COX vs Lars | 13–16 | 44.83% |
| OZB0URNE COX vs Eddy | 12–17 | 41.38% |
| OZB0URNE COX vs Feng | 11–17 | 39.29% |
| OZB0URNE COX vs Victor | 10–16 | 38.46% |
| OZB0URNE COX vs Azucena | 11–12 | 47.83% |
| OZB0URNE COX vs Jack-8 | 12–10 | 54.55% |
| OZB0URNE COX vs Paul | 10–10 | 50.00% |
| OZB0URNE COX vs Leo | 6–13 | 31.58% |
| OZB0URNE COX vs Leroy | 9–7 | 56.25% |
| OZB0URNE COX vs Alisa | 8–7 | 53.33% |
| OZB0URNE COX vs Kuma | 7–6 | 53.85% |
| OZB0URNE COX vs Miary Zo | 5–6 | 45.45% |
| OZB0URNE COX vs Claudio | 0–10 | 0.00% |
| OZB0URNE COX vs Shaheen | 4–5 | 44.44% |
| OZB0URNE COX vs Raven | 2–6 | 25.00% |
| OZB0URNE COX vs Anna | 3–3 | 50.00% |
| OZB0URNE COX vs Panda | 2–1 | 66.67% |
| OZB0URNE COX vs Zafina | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.