| VITL | Herb vs Jin | 82–91 | 47.40% |
| VITL | Herb vs Hwoarang | 91–73 | 55.49% |
| VITL | Herb vs Reina | 98–64 | 60.49% |
| VITL | Herb vs Steve | 100–57 | 63.69% |
| VITL | Herb vs Bryan | 90–60 | 60.00% |
| VITL | Herb vs Law | 77–67 | 53.47% |
| VITL | Herb vs King | 82–62 | 56.94% |
| VITL | Herb vs Kazuya | 80–53 | 60.15% |
| VITL | Herb vs Lili | 72–55 | 56.69% |
| VITL | Herb vs Lars | 69–49 | 58.47% |
| VITL | Herb vs Azucena | 51–57 | 47.22% |
| VITL | Herb vs Victor | 53–44 | 54.64% |
| VITL | Herb vs Lidia | 60–36 | 62.50% |
| VITL | Herb vs Paul | 48–47 | 50.53% |
| VITL | Herb vs Jun | 54–40 | 57.45% |
| VITL | Herb vs Yoshimitsu | 46–47 | 49.46% |
| VITL | Herb vs Lee | 57–36 | 61.29% |
| VITL | Herb vs Xiaoyu | 52–36 | 59.09% |
| VITL | Herb vs Devil Jin | 47–35 | 57.32% |
| VITL | Herb vs Dragunov | 50–29 | 63.29% |
| VITL | Herb vs Heihachi | 54–25 | 68.35% |
| VITL | Herb vs Claudio | 50–24 | 67.57% |
| VITL | Herb vs Nina | 43–30 | 58.90% |
| VITL | Herb vs Jack-8 | 43–20 | 68.25% |
| VITL | Herb vs Leo | 39–23 | 62.90% |
| VITL | Herb vs Feng | 34–24 | 58.62% |
| VITL | Herb vs Asuka | 25–32 | 43.86% |
| VITL | Herb vs Raven | 31–24 | 56.36% |
| VITL | Herb vs Shaheen | 24–30 | 44.44% |
| VITL | Herb vs Eddy | 38–16 | 70.37% |
| VITL | Herb vs Zafina | 28–25 | 52.83% |
| VITL | Herb vs Clive | 29–17 | 63.04% |
| VITL | Herb vs Miary Zo | 24–22 | 52.17% |
| VITL | Herb vs Leroy | 25–20 | 55.56% |
| VITL | Herb vs Fahkumram | 26–18 | 59.09% |
| VITL | Herb vs Kuma | 21–19 | 52.50% |
| VITL | Herb vs Alisa | 15–24 | 38.46% |
| VITL | Herb vs Anna | 16–18 | 47.06% |
| VITL | Herb vs Armor King | 16–14 | 53.33% |
| VITL | Herb vs Panda | 7–11 | 38.89% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.