| Kiss-Shot vs Jin | 154–222 | 40.96% |
| Kiss-Shot vs Kazuya | 135–183 | 42.45% |
| Kiss-Shot vs Dragunov | 145–140 | 50.88% |
| Kiss-Shot vs Steve | 118–148 | 44.36% |
| Kiss-Shot vs Bryan | 108–129 | 45.57% |
| Kiss-Shot vs King | 96–133 | 41.92% |
| Kiss-Shot vs Reina | 136–93 | 59.39% |
| Kiss-Shot vs Heihachi | 76–108 | 41.30% |
| Kiss-Shot vs Law | 74–101 | 42.29% |
| Kiss-Shot vs Hwoarang | 56–99–1 | 36.13% |
| Kiss-Shot vs Yoshimitsu | 73–73 | 50.00% |
| Kiss-Shot vs Lili | 58–81 | 41.73% |
| Kiss-Shot vs Victor | 55–78 | 41.35% |
| Kiss-Shot vs Jun | 69–56 | 55.20% |
| Kiss-Shot vs Paul | 37–79 | 31.90% |
| Kiss-Shot vs Asuka | 48–67 | 41.74% |
| Kiss-Shot vs Lars | 41–73 | 35.96% |
| Kiss-Shot vs Clive | 48–55 | 46.60% |
| Kiss-Shot vs Azucena | 38–53 | 41.76% |
| Kiss-Shot vs Devil Jin | 45–43 | 51.14% |
| Kiss-Shot vs Lee | 24–60 | 28.57% |
| Kiss-Shot vs Nina | 33–50 | 39.76% |
| Kiss-Shot vs Feng | 25–47 | 34.72% |
| Kiss-Shot vs Alisa | 18–45 | 28.57% |
| Kiss-Shot vs Claudio | 28–33 | 45.90% |
| Kiss-Shot vs Lidia | 24–35 | 40.68% |
| Kiss-Shot vs Eddy | 23–31 | 42.59% |
| Kiss-Shot vs Leo | 25–28 | 47.17% |
| Kiss-Shot vs Xiaoyu | 17–35 | 32.69% |
| Kiss-Shot vs Leroy | 15–25 | 37.50% |
| Kiss-Shot vs Shaheen | 12–27 | 30.77% |
| Kiss-Shot vs Fahkumram | 12–25 | 32.43% |
| Kiss-Shot vs Jack-8 | 13–19 | 40.62% |
| Kiss-Shot vs Kuma | 12–19 | 38.71% |
| Kiss-Shot vs Armor King | 12–17 | 41.38% |
| Kiss-Shot vs Anna | 9–18 | 33.33% |
| Kiss-Shot vs Raven | 5–13 | 27.78% |
| Kiss-Shot vs Zafina | 7–8 | 46.67% |
| Kiss-Shot vs Miary Zo | 5–7 | 41.67% |
| Kiss-Shot vs Panda | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.