Name history
| Meatshima | |
| UCE GANG | |
| BENTRAL BEE | |
| Arslan ash | |
| SuckMyD*ck | |
| TekeLover | |
| Hoyeeahhh | |
| SKEEMONER |
| Meatshima vs Bryan | 162–82 | 66.39% |
| Meatshima vs King | 84–89 | 48.55% |
| Meatshima vs Jin | 95–76 | 55.56% |
| Meatshima vs Kazuya | 81–70 | 53.64% |
| Meatshima vs Steve | 84–66 | 56.00% |
| Meatshima vs Law | 83–58 | 58.87% |
| Meatshima vs Paul | 52–50 | 50.98% |
| Meatshima vs Yoshimitsu | 53–47 | 53.00% |
| Meatshima vs Lee | 43–47 | 47.78% |
| Meatshima vs Devil Jin | 34–49 | 40.96% |
| Meatshima vs Heihachi | 45–36 | 55.56% |
| Meatshima vs Hwoarang | 34–41 | 45.33% |
| Meatshima vs Feng | 37–38 | 49.33% |
| Meatshima vs Raven | 36–37 | 49.32% |
| Meatshima vs Dragunov | 37–30 | 55.22% |
| Meatshima vs Lars | 34–29 | 53.97% |
| Meatshima vs Lili | 27–32 | 45.76% |
| Meatshima vs Claudio | 27–24 | 52.94% |
| Meatshima vs Leroy | 30–13 | 69.77% |
| Meatshima vs Jun | 20–22 | 47.62% |
| Meatshima vs Zafina | 26–15 | 63.41% |
| Meatshima vs Jack-8 | 20–20 | 50.00% |
| Meatshima vs Victor | 19–21 | 47.50% |
| Meatshima vs Reina | 17–22 | 43.59% |
| Meatshima vs Eddy | 14–23 | 37.84% |
| Meatshima vs Xiaoyu | 9–26 | 25.71% |
| Meatshima vs Alisa | 15–18 | 45.45% |
| Meatshima vs Leo | 14–17 | 45.16% |
| Meatshima vs Azucena | 10–18 | 35.71% |
| Meatshima vs Asuka | 11–15 | 42.31% |
| Meatshima vs Nina | 9–16 | 36.00% |
| Meatshima vs Lidia | 9–16 | 36.00% |
| Meatshima vs Shaheen | 7–13 | 35.00% |
| Meatshima vs Kuma | 6–14 | 30.00% |
| Meatshima vs Panda | 10–9 | 52.63% |
| Meatshima vs Armor King | 9–2 | 81.82% |
| Meatshima vs Fahkumram | 2–0 | 100.00% |
| Meatshima vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.