| ICHIGORIHIME vs Kazuya | 47–51 | 47.96% |
| ICHIGORIHIME vs King | 49–42 | 53.85% |
| ICHIGORIHIME vs Jin | 48–36 | 57.14% |
| ICHIGORIHIME vs Bryan | 38–43 | 46.91% |
| ICHIGORIHIME vs Devil Jin | 36–34 | 51.43% |
| ICHIGORIHIME vs Steve | 21–37 | 36.21% |
| ICHIGORIHIME vs Yoshimitsu | 34–19 | 64.15% |
| ICHIGORIHIME vs Hwoarang | 21–28 | 42.86% |
| ICHIGORIHIME vs Lili | 23–20 | 53.49% |
| ICHIGORIHIME vs Eddy | 29–12 | 70.73% |
| ICHIGORIHIME vs Jack-8 | 21–18 | 53.85% |
| ICHIGORIHIME vs Dragunov | 20–14 | 58.82% |
| ICHIGORIHIME vs Heihachi | 19–14 | 57.58% |
| ICHIGORIHIME vs Law | 13–17 | 43.33% |
| ICHIGORIHIME vs Reina | 18–11 | 62.07% |
| ICHIGORIHIME vs Jun | 20–7 | 74.07% |
| ICHIGORIHIME vs Paul | 14–11 | 56.00% |
| ICHIGORIHIME vs Xiaoyu | 14–11 | 56.00% |
| ICHIGORIHIME vs Alisa | 14–11 | 56.00% |
| ICHIGORIHIME vs Leo | 12–11 | 52.17% |
| ICHIGORIHIME vs Lars | 12–11 | 52.17% |
| ICHIGORIHIME vs Lee | 9–14 | 39.13% |
| ICHIGORIHIME vs Asuka | 15–6 | 71.43% |
| ICHIGORIHIME vs Shaheen | 14–5 | 73.68% |
| ICHIGORIHIME vs Kuma | 10–8 | 55.56% |
| ICHIGORIHIME vs Victor | 14–3 | 82.35% |
| ICHIGORIHIME vs Raven | 8–7 | 53.33% |
| ICHIGORIHIME vs Nina | 7–7 | 50.00% |
| ICHIGORIHIME vs Armor King | 9–5 | 64.29% |
| ICHIGORIHIME vs Feng | 5–7 | 41.67% |
| ICHIGORIHIME vs Clive | 3–8 | 27.27% |
| ICHIGORIHIME vs Panda | 2–8 | 20.00% |
| ICHIGORIHIME vs Azucena | 8–2 | 80.00% |
| ICHIGORIHIME vs Fahkumram | 7–2 | 77.78% |
| ICHIGORIHIME vs Claudio | 2–5 | 28.57% |
| ICHIGORIHIME vs Zafina | 1–1 | 50.00% |
| ICHIGORIHIME vs Leroy | 2–0 | 100.00% |
| ICHIGORIHIME vs Lidia | 0–2 | 0.00% |
| ICHIGORIHIME vs Anna | 1–1 | 50.00% |
| ICHIGORIHIME vs Miary Zo | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.