| JoJoboomer vs Kazuya | 285–218 | 56.66% |
| JoJoboomer vs Bryan | 258–230 | 52.87% |
| JoJoboomer vs Hwoarang | 251–221 | 53.18% |
| JoJoboomer vs King | 241–226 | 51.61% |
| JoJoboomer vs Jin | 225–217 | 50.90% |
| JoJoboomer vs Reina | 220–177 | 55.42% |
| JoJoboomer vs Dragunov | 206–189 | 52.15% |
| JoJoboomer vs Steve | 207–183 | 53.08% |
| JoJoboomer vs Law | 177–202 | 46.70% |
| JoJoboomer vs Yoshimitsu | 197–167 | 54.12% |
| JoJoboomer vs Lili | 151–197 | 43.39% |
| JoJoboomer vs Lee | 183–128 | 58.84% |
| JoJoboomer vs Paul | 138–124 | 52.67% |
| JoJoboomer vs Jun | 128–130 | 49.61% |
| JoJoboomer vs Devil Jin | 121–130 | 48.21% |
| JoJoboomer vs Lidia | 128–109 | 54.01% |
| JoJoboomer vs Azucena | 125–102 | 55.07% |
| JoJoboomer vs Lars | 118–107 | 52.44% |
| JoJoboomer vs Xiaoyu | 121–99 | 55.00% |
| JoJoboomer vs Nina | 109–102 | 51.66% |
| JoJoboomer vs Asuka | 103–106 | 49.28% |
| JoJoboomer vs Heihachi | 109–94 | 53.69% |
| JoJoboomer vs Eddy | 97–104 | 48.26% |
| JoJoboomer vs Jack-8 | 108–87 | 55.38% |
| JoJoboomer vs Feng | 88–100 | 46.81% |
| JoJoboomer vs Victor | 90–94 | 48.91% |
| JoJoboomer vs Leo | 83–82 | 50.30% |
| JoJoboomer vs Claudio | 76–75 | 50.33% |
| JoJoboomer vs Leroy | 79–67 | 54.11% |
| JoJoboomer vs Alisa | 57–82 | 41.01% |
| JoJoboomer vs Armor King | 66–68 | 49.25% |
| JoJoboomer vs Shaheen | 60–57 | 51.28% |
| JoJoboomer vs Raven | 50–62 | 44.64% |
| JoJoboomer vs Clive | 71–41 | 63.39% |
| JoJoboomer vs Zafina | 52–58 | 47.27% |
| JoJoboomer vs Fahkumram | 57–51 | 52.78% |
| JoJoboomer vs Kuma | 47–59 | 44.34% |
| JoJoboomer vs Anna | 42–33 | 56.00% |
| JoJoboomer vs Miary Zo | 32–32 | 50.00% |
| JoJoboomer vs Panda | 26–27 | 49.06% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.