| VIPERS|AOSHI vs Armor King | 81–106 | 43.32% |
| VIPERS|AOSHI vs Kazuya | 99–78 | 55.93% |
| VIPERS|AOSHI vs King | 65–108 | 37.57% |
| VIPERS|AOSHI vs Jin | 75–78 | 49.02% |
| VIPERS|AOSHI vs Eddy | 78–71 | 52.35% |
| VIPERS|AOSHI vs Steve | 63–55 | 53.39% |
| VIPERS|AOSHI vs Bryan | 51–64 | 44.35% |
| VIPERS|AOSHI vs Dragunov | 58–52 | 52.73% |
| VIPERS|AOSHI vs Law | 39–52 | 42.86% |
| VIPERS|AOSHI vs Reina | 38–45 | 45.78% |
| VIPERS|AOSHI vs Lili | 38–40 | 48.72% |
| VIPERS|AOSHI vs Heihachi | 33–37 | 47.14% |
| VIPERS|AOSHI vs Hwoarang | 30–37 | 44.78% |
| VIPERS|AOSHI vs Yoshimitsu | 22–37 | 37.29% |
| VIPERS|AOSHI vs Fahkumram | 30–29 | 50.85% |
| VIPERS|AOSHI vs Devil Jin | 18–33 | 35.29% |
| VIPERS|AOSHI vs Lars | 20–30 | 40.00% |
| VIPERS|AOSHI vs Paul | 25–23 | 52.08% |
| VIPERS|AOSHI vs Nina | 26–22 | 54.17% |
| VIPERS|AOSHI vs Miary Zo | 19–25 | 43.18% |
| VIPERS|AOSHI vs Asuka | 19–24 | 44.19% |
| VIPERS|AOSHI vs Jun | 21–20 | 51.22% |
| VIPERS|AOSHI vs Azucena | 26–13 | 66.67% |
| VIPERS|AOSHI vs Lidia | 16–21 | 43.24% |
| VIPERS|AOSHI vs Leroy | 22–12 | 64.71% |
| VIPERS|AOSHI vs Clive | 15–19 | 44.12% |
| VIPERS|AOSHI vs Xiaoyu | 14–18 | 43.75% |
| VIPERS|AOSHI vs Anna | 17–12 | 58.62% |
| VIPERS|AOSHI vs Lee | 12–14 | 46.15% |
| VIPERS|AOSHI vs Victor | 11–15 | 42.31% |
| VIPERS|AOSHI vs Feng | 12–12 | 50.00% |
| VIPERS|AOSHI vs Alisa | 8–14 | 36.36% |
| VIPERS|AOSHI vs Leo | 8–13 | 38.10% |
| VIPERS|AOSHI vs Raven | 10–11 | 47.62% |
| VIPERS|AOSHI vs Jack-8 | 4–12 | 25.00% |
| VIPERS|AOSHI vs Zafina | 4–5 | 44.44% |
| VIPERS|AOSHI vs Shaheen | 3–5 | 37.50% |
| VIPERS|AOSHI vs Claudio | 3–1 | 75.00% |
| VIPERS|AOSHI vs Kuma | 0–4 | 0.00% |
| VIPERS|AOSHI vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.