| StayedUpTooLate vs Reina | 42–39 | 51.85% |
| StayedUpTooLate vs Steve | 27–36 | 42.86% |
| StayedUpTooLate vs Kazuya | 30–18 | 62.50% |
| StayedUpTooLate vs Hwoarang | 26–20 | 56.52% |
| StayedUpTooLate vs Bryan | 19–25 | 43.18% |
| StayedUpTooLate vs Azucena | 22–16 | 57.89% |
| StayedUpTooLate vs Yoshimitsu | 13–20 | 39.39% |
| StayedUpTooLate vs King | 20–11 | 64.52% |
| StayedUpTooLate vs Jun | 14–16 | 46.67% |
| StayedUpTooLate vs Law | 16–11 | 59.26% |
| StayedUpTooLate vs Paul | 15–11 | 57.69% |
| StayedUpTooLate vs Xiaoyu | 9–17 | 34.62% |
| StayedUpTooLate vs Jin | 19–6 | 76.00% |
| StayedUpTooLate vs Asuka | 12–13 | 48.00% |
| StayedUpTooLate vs Dragunov | 16–9 | 64.00% |
| StayedUpTooLate vs Lee | 10–13 | 43.48% |
| StayedUpTooLate vs Heihachi | 14–7 | 66.67% |
| StayedUpTooLate vs Jack-8 | 5–13 | 27.78% |
| StayedUpTooLate vs Eddy | 11–7 | 61.11% |
| StayedUpTooLate vs Lars | 8–9 | 47.06% |
| StayedUpTooLate vs Clive | 8–9 | 47.06% |
| StayedUpTooLate vs Feng | 6–10 | 37.50% |
| StayedUpTooLate vs Lili | 9–7 | 56.25% |
| StayedUpTooLate vs Leo | 9–5 | 64.29% |
| StayedUpTooLate vs Devil Jin | 6–5 | 54.55% |
| StayedUpTooLate vs Nina | 1–10 | 9.09% |
| StayedUpTooLate vs Claudio | 5–3 | 62.50% |
| StayedUpTooLate vs Shaheen | 7–1 | 87.50% |
| StayedUpTooLate vs Victor | 7–1 | 87.50% |
| StayedUpTooLate vs Anna | 3–5 | 37.50% |
| StayedUpTooLate vs Zafina | 3–3 | 50.00% |
| StayedUpTooLate vs Leroy | 3–3 | 50.00% |
| StayedUpTooLate vs Alisa | 1–4 | 20.00% |
| StayedUpTooLate vs Kuma | 3–2 | 60.00% |
| StayedUpTooLate vs Raven | 1–4 | 20.00% |
| StayedUpTooLate vs Lidia | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.