| Bully Vivs vs Kazuya | 35–20 | 63.64% |
| Bully Vivs vs King | 20–22 | 47.62% |
| Bully Vivs vs Bryan | 24–16 | 60.00% |
| Bully Vivs vs Jin | 17–22 | 43.59% |
| Bully Vivs vs Heihachi | 17–21 | 44.74% |
| Bully Vivs vs Paul | 14–21–1 | 40.00% |
| Bully Vivs vs Yoshimitsu | 20–12 | 62.50% |
| Bully Vivs vs Lili | 21–11 | 65.62% |
| Bully Vivs vs Dragunov | 20–11 | 64.52% |
| Bully Vivs vs Reina | 16–13 | 55.17% |
| Bully Vivs vs Steve | 17–11 | 60.71% |
| Bully Vivs vs Law | 14–13 | 51.85% |
| Bully Vivs vs Hwoarang | 16–11 | 59.26% |
| Bully Vivs vs Devil Jin | 12–12 | 50.00% |
| Bully Vivs vs Azucena | 11–12 | 47.83% |
| Bully Vivs vs Anna | 13–10 | 56.52% |
| Bully Vivs vs Armor King | 10–11 | 47.62% |
| Bully Vivs vs Lidia | 10–10 | 50.00% |
| Bully Vivs vs Nina | 8–10 | 44.44% |
| Bully Vivs vs Lee | 11–6 | 64.71% |
| Bully Vivs vs Victor | 10–6 | 62.50% |
| Bully Vivs vs Xiaoyu | 12–3 | 80.00% |
| Bully Vivs vs Alisa | 7–8 | 46.67% |
| Bully Vivs vs Jack-8 | 7–6 | 53.85% |
| Bully Vivs vs Jun | 6–7 | 46.15% |
| Bully Vivs vs Eddy | 4–9 | 30.77% |
| Bully Vivs vs Kuma | 6–6 | 50.00% |
| Bully Vivs vs Raven | 6–4 | 60.00% |
| Bully Vivs vs Lars | 4–5 | 44.44% |
| Bully Vivs vs Asuka | 4–4 | 50.00% |
| Bully Vivs vs Clive | 5–3 | 62.50% |
| Bully Vivs vs Zafina | 1–6 | 14.29% |
| Bully Vivs vs Feng | 3–3 | 50.00% |
| Bully Vivs vs Claudio | 5–1 | 83.33% |
| Bully Vivs vs Leroy | 2–3 | 40.00% |
| Bully Vivs vs Fahkumram | 2–2 | 50.00% |
| Bully Vivs vs Shaheen | 1–2 | 33.33% |
| Bully Vivs vs Panda | 2–1 | 66.67% |
| Bully Vivs vs Miary Zo | 1–1 | 50.00% |
| Bully Vivs vs Leo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.