| xMonstercxt vs Kazuya | 174–155 | 52.89% |
| xMonstercxt vs King | 144–176 | 45.00% |
| xMonstercxt vs Jin | 131–170 | 43.52% |
| xMonstercxt vs Reina | 127–131 | 49.22% |
| xMonstercxt vs Law | 114–131 | 46.53% |
| xMonstercxt vs Bryan | 97–132 | 42.36% |
| xMonstercxt vs Steve | 108–116 | 48.21% |
| xMonstercxt vs Hwoarang | 80–124 | 39.22% |
| xMonstercxt vs Heihachi | 85–112 | 43.15% |
| xMonstercxt vs Armor King | 52–103 | 33.55% |
| xMonstercxt vs Miary Zo | 79–70 | 53.02% |
| xMonstercxt vs Azucena | 73–75 | 49.32% |
| xMonstercxt vs Dragunov | 68–75 | 47.55% |
| xMonstercxt vs Eddy | 57–86 | 39.86% |
| xMonstercxt vs Paul | 54–77 | 41.22% |
| xMonstercxt vs Lili | 48–80 | 37.50% |
| xMonstercxt vs Jun | 56–69 | 44.80% |
| xMonstercxt vs Clive | 53–69 | 43.44% |
| xMonstercxt vs Lars | 40–77 | 34.19% |
| xMonstercxt vs Asuka | 51–62 | 45.13% |
| xMonstercxt vs Yoshimitsu | 53–59 | 47.32% |
| xMonstercxt vs Lee | 51–58 | 46.79% |
| xMonstercxt vs Xiaoyu | 51–54 | 48.57% |
| xMonstercxt vs Victor | 56–45 | 55.45% |
| xMonstercxt vs Leo | 44–42 | 51.16% |
| xMonstercxt vs Anna | 24–60 | 28.57% |
| xMonstercxt vs Lidia | 40–42 | 48.78% |
| xMonstercxt vs Nina | 34–47 | 41.98% |
| xMonstercxt vs Leroy | 30–50 | 37.50% |
| xMonstercxt vs Alisa | 29–40 | 42.03% |
| xMonstercxt vs Feng | 19–49 | 27.94% |
| xMonstercxt vs Devil Jin | 29–35 | 45.31% |
| xMonstercxt vs Jack-8 | 24–38 | 38.71% |
| xMonstercxt vs Raven | 21–36 | 36.84% |
| xMonstercxt vs Fahkumram | 27–28 | 49.09% |
| xMonstercxt vs Kuma | 17–27 | 38.64% |
| xMonstercxt vs Shaheen | 16–24 | 40.00% |
| xMonstercxt vs Claudio | 10–19 | 34.48% |
| xMonstercxt vs Zafina | 14–9 | 60.87% |
| xMonstercxt vs Panda | 5–8 | 38.46% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.