Name history
TryingToRelax | |
Mufon | |
Brainrotted_Yog | |
Brainrotted | |
Move on | |
Anita Maxwynn |
TryingToRelax vs Jin | 220–69 | 76.12% |
TryingToRelax vs Dragunov | 171–87 | 66.28% |
TryingToRelax vs King | 166–77 | 68.31% |
TryingToRelax vs Lili | 162–70 | 69.83% |
TryingToRelax vs Yoshimitsu | 143–70 | 67.14% |
TryingToRelax vs Hwoarang | 138–73 | 65.40% |
TryingToRelax vs Bryan | 127–68 | 65.13% |
TryingToRelax vs Kazuya | 124–63 | 66.31% |
TryingToRelax vs Shaheen | 101–75 | 57.39% |
TryingToRelax vs Victor | 102–69 | 59.65% |
TryingToRelax vs Azucena | 100–70 | 58.82% |
TryingToRelax vs Lee | 113–55 | 67.26% |
TryingToRelax vs Eddy | 102–66 | 60.71% |
TryingToRelax vs Devil Jin | 95–66 | 59.01% |
TryingToRelax vs Asuka | 100–58 | 63.29% |
TryingToRelax vs Steve | 106–51 | 67.52% |
TryingToRelax vs Feng | 97–54 | 64.24% |
TryingToRelax vs Lars | 82–66 | 55.41% |
TryingToRelax vs Paul | 96–45 | 68.09% |
TryingToRelax vs Reina | 89–49 | 64.49% |
TryingToRelax vs Raven | 70–60 | 53.85% |
TryingToRelax vs Leroy | 82–40 | 67.21% |
TryingToRelax vs Xiaoyu | 66–50 | 56.90% |
TryingToRelax vs Law | 71–41 | 63.39% |
TryingToRelax vs Alisa | 69–42 | 62.16% |
TryingToRelax vs Jack-8 | 69–40 | 63.30% |
TryingToRelax vs Claudio | 65–44 | 59.63% |
TryingToRelax vs Jun | 60–44 | 57.69% |
TryingToRelax vs Leo | 63–29 | 68.48% |
TryingToRelax vs Zafina | 52–30 | 63.41% |
TryingToRelax vs Kuma | 39–40 | 49.37% |
TryingToRelax vs Nina | 54–20 | 72.97% |
TryingToRelax vs Lidia | 42–22 | 65.62% |
TryingToRelax vs Panda | 31–21 | 59.62% |
TryingToRelax vs Heihachi | 12–16 | 42.86% |
TryingToRelax vs Clive | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.