| Grsa1tiktok vs Hwoarang | 262–190 | 57.96% |
| Grsa1tiktok vs Jin | 219–227 | 49.10% |
| Grsa1tiktok vs Kazuya | 183–241 | 43.16% |
| Grsa1tiktok vs King | 185–236 | 43.94% |
| Grsa1tiktok vs Heihachi | 173–215 | 44.59% |
| Grsa1tiktok vs Law | 215–168 | 56.14% |
| Grsa1tiktok vs Bryan | 180–181 | 49.86% |
| Grsa1tiktok vs Lili | 141–140 | 50.18% |
| Grsa1tiktok vs Reina | 149–118 | 55.81% |
| Grsa1tiktok vs Steve | 104–140 | 42.62% |
| Grsa1tiktok vs Paul | 121–120 | 50.21% |
| Grsa1tiktok vs Yoshimitsu | 96–122 | 44.04% |
| Grsa1tiktok vs Dragunov | 103–87 | 54.21% |
| Grsa1tiktok vs Asuka | 64–104 | 38.10% |
| Grsa1tiktok vs Feng | 70–94 | 42.68% |
| Grsa1tiktok vs Nina | 87–71 | 55.06% |
| Grsa1tiktok vs Xiaoyu | 64–90 | 41.56% |
| Grsa1tiktok vs Lee | 71–82 | 46.41% |
| Grsa1tiktok vs Lars | 57–94 | 37.75% |
| Grsa1tiktok vs Azucena | 77–71 | 52.03% |
| Grsa1tiktok vs Jun | 68–76 | 47.22% |
| Grsa1tiktok vs Devil Jin | 53–76 | 41.09% |
| Grsa1tiktok vs Victor | 52–74 | 41.27% |
| Grsa1tiktok vs Anna | 69–53 | 56.56% |
| Grsa1tiktok vs Lidia | 64–42 | 60.38% |
| Grsa1tiktok vs Alisa | 52–50 | 50.98% |
| Grsa1tiktok vs Eddy | 42–54 | 43.75% |
| Grsa1tiktok vs Clive | 37–57 | 39.36% |
| Grsa1tiktok vs Jack-8 | 33–56 | 37.08% |
| Grsa1tiktok vs Armor King | 44–43 | 50.57% |
| Grsa1tiktok vs Leroy | 44–32 | 57.89% |
| Grsa1tiktok vs Leo | 34–35 | 49.28% |
| Grsa1tiktok vs Raven | 20–38 | 34.48% |
| Grsa1tiktok vs Fahkumram | 28–30 | 48.28% |
| Grsa1tiktok vs Claudio | 16–37 | 30.19% |
| Grsa1tiktok vs Kuma | 19–34 | 35.85% |
| Grsa1tiktok vs Shaheen | 35–11 | 76.09% |
| Grsa1tiktok vs Miary Zo | 15–24 | 38.46% |
| Grsa1tiktok vs Panda | 10–25 | 28.57% |
| Grsa1tiktok vs Zafina | 17–18 | 48.57% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.