| Goahead_105 vs King | 27–31 | 46.55% |
| Goahead_105 vs Kazuya | 31–25 | 55.36% |
| Goahead_105 vs Jin | 30–23 | 56.60% |
| Goahead_105 vs Bryan | 29–18 | 61.70% |
| Goahead_105 vs Law | 19–21 | 47.50% |
| Goahead_105 vs Hwoarang | 30–10 | 75.00% |
| Goahead_105 vs Steve | 17–22 | 43.59% |
| Goahead_105 vs Dragunov | 24–12 | 66.67% |
| Goahead_105 vs Heihachi | 21–15 | 58.33% |
| Goahead_105 vs Paul | 15–18 | 45.45% |
| Goahead_105 vs Yoshimitsu | 21–12 | 63.64% |
| Goahead_105 vs Jun | 16–17 | 48.48% |
| Goahead_105 vs Asuka | 16–15 | 51.61% |
| Goahead_105 vs Lars | 14–17 | 45.16% |
| Goahead_105 vs Azucena | 17–14 | 54.84% |
| Goahead_105 vs Armor King | 12–16 | 42.86% |
| Goahead_105 vs Eddy | 15–11 | 57.69% |
| Goahead_105 vs Reina | 13–12 | 52.00% |
| Goahead_105 vs Lee | 15–9 | 62.50% |
| Goahead_105 vs Lili | 13–10 | 56.52% |
| Goahead_105 vs Victor | 11–9 | 55.00% |
| Goahead_105 vs Raven | 12–8 | 60.00% |
| Goahead_105 vs Lidia | 7–10 | 41.18% |
| Goahead_105 vs Feng | 10–6 | 62.50% |
| Goahead_105 vs Leo | 8–7 | 53.33% |
| Goahead_105 vs Nina | 6–9 | 40.00% |
| Goahead_105 vs Anna | 6–9 | 40.00% |
| Goahead_105 vs Fahkumram | 4–10 | 28.57% |
| Goahead_105 vs Miary Zo | 6–8 | 42.86% |
| Goahead_105 vs Devil Jin | 5–8 | 38.46% |
| Goahead_105 vs Jack-8 | 5–5 | 50.00% |
| Goahead_105 vs Alisa | 6–4 | 60.00% |
| Goahead_105 vs Xiaoyu | 7–2 | 77.78% |
| Goahead_105 vs Kuma | 6–1 | 85.71% |
| Goahead_105 vs Claudio | 1–5 | 16.67% |
| Goahead_105 vs Clive | 4–1 | 80.00% |
| Goahead_105 vs Shaheen | 1–2 | 33.33% |
| Goahead_105 vs Leroy | 2–0 | 100.00% |
| Goahead_105 vs Zafina | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.