| TEKKENCHILD vs Bryan | 63–32 | 66.32% |
| TEKKENCHILD vs Kazuya | 50–33 | 60.24% |
| TEKKENCHILD vs Dragunov | 49–26 | 65.33% |
| TEKKENCHILD vs Paul | 48–26 | 64.86% |
| TEKKENCHILD vs King | 51–20 | 71.83% |
| TEKKENCHILD vs Hwoarang | 43–23 | 65.15% |
| TEKKENCHILD vs Clive | 42–23 | 64.62% |
| TEKKENCHILD vs Reina | 34–25 | 57.63% |
| TEKKENCHILD vs Asuka | 33–16 | 67.35% |
| TEKKENCHILD vs Jin | 30–18 | 62.50% |
| TEKKENCHILD vs Steve | 29–14 | 67.44% |
| TEKKENCHILD vs Armor King | 34–8 | 80.95% |
| TEKKENCHILD vs Law | 20–20 | 50.00% |
| TEKKENCHILD vs Lars | 27–13 | 67.50% |
| TEKKENCHILD vs Leo | 25–11 | 69.44% |
| TEKKENCHILD vs Lili | 27–7 | 79.41% |
| TEKKENCHILD vs Claudio | 24–10 | 70.59% |
| TEKKENCHILD vs Jun | 20–14 | 58.82% |
| TEKKENCHILD vs Lee | 16–15 | 51.61% |
| TEKKENCHILD vs Lidia | 13–17 | 43.33% |
| TEKKENCHILD vs Devil Jin | 14–15 | 48.28% |
| TEKKENCHILD vs Jack-8 | 16–12 | 57.14% |
| TEKKENCHILD vs Feng | 20–8 | 71.43% |
| TEKKENCHILD vs Alisa | 16–12 | 57.14% |
| TEKKENCHILD vs Heihachi | 17–11 | 60.71% |
| TEKKENCHILD vs Azucena | 15–12 | 55.56% |
| TEKKENCHILD vs Fahkumram | 14–12 | 53.85% |
| TEKKENCHILD vs Xiaoyu | 16–8 | 66.67% |
| TEKKENCHILD vs Yoshimitsu | 16–5 | 76.19% |
| TEKKENCHILD vs Victor | 12–9 | 57.14% |
| TEKKENCHILD vs Leroy | 9–11 | 45.00% |
| TEKKENCHILD vs Nina | 12–5 | 70.59% |
| TEKKENCHILD vs Kuma | 9–7 | 56.25% |
| TEKKENCHILD vs Zafina | 6–5 | 54.55% |
| TEKKENCHILD vs Raven | 6–4 | 60.00% |
| TEKKENCHILD vs Shaheen | 5–4 | 55.56% |
| TEKKENCHILD vs Eddy | 5–2 | 71.43% |
| TEKKENCHILD vs Anna | 4–3 | 57.14% |
| TEKKENCHILD vs Panda | 1–4 | 20.00% |
| TEKKENCHILD vs Miary Zo | 0–4 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.