| xJUIC3MANx vs Kazuya | 87–77 | 53.05% |
| xJUIC3MANx vs Bryan | 85–76 | 52.80% |
| xJUIC3MANx vs Yoshimitsu | 52–68 | 43.33% |
| xJUIC3MANx vs King | 57–59 | 49.14% |
| xJUIC3MANx vs Jin | 50–60 | 45.45% |
| xJUIC3MANx vs Reina | 52–46 | 53.06% |
| xJUIC3MANx vs Steve | 53–43 | 55.21% |
| xJUIC3MANx vs Lars | 40–44 | 47.62% |
| xJUIC3MANx vs Dragunov | 38–35 | 52.05% |
| xJUIC3MANx vs Hwoarang | 45–27 | 62.50% |
| xJUIC3MANx vs Law | 41–30 | 57.75% |
| xJUIC3MANx vs Victor | 34–36 | 48.57% |
| xJUIC3MANx vs Paul | 31–37 | 45.59% |
| xJUIC3MANx vs Eddy | 25–39 | 39.06% |
| xJUIC3MANx vs Lili | 21–40 | 34.43% |
| xJUIC3MANx vs Jun | 34–25 | 57.63% |
| xJUIC3MANx vs Devil Jin | 30–28 | 51.72% |
| xJUIC3MANx vs Azucena | 23–33 | 41.07% |
| xJUIC3MANx vs Feng | 32–22 | 59.26% |
| xJUIC3MANx vs Asuka | 29–24 | 54.72% |
| xJUIC3MANx vs Lee | 30–22 | 57.69% |
| xJUIC3MANx vs Lidia | 21–28 | 42.86% |
| xJUIC3MANx vs Xiaoyu | 25–22 | 53.19% |
| xJUIC3MANx vs Kuma | 20–18 | 52.63% |
| xJUIC3MANx vs Raven | 21–15 | 58.33% |
| xJUIC3MANx vs Jack-8 | 20–13 | 60.61% |
| xJUIC3MANx vs Leroy | 14–19 | 42.42% |
| xJUIC3MANx vs Leo | 19–12 | 61.29% |
| xJUIC3MANx vs Zafina | 13–17 | 43.33% |
| xJUIC3MANx vs Claudio | 11–17 | 39.29% |
| xJUIC3MANx vs Alisa | 12–15 | 44.44% |
| xJUIC3MANx vs Nina | 10–15 | 40.00% |
| xJUIC3MANx vs Clive | 16–9 | 64.00% |
| xJUIC3MANx vs Shaheen | 12–12 | 50.00% |
| xJUIC3MANx vs Fahkumram | 5–13 | 27.78% |
| xJUIC3MANx vs Anna | 5–9 | 35.71% |
| xJUIC3MANx vs Armor King | 7–7 | 50.00% |
| xJUIC3MANx vs Heihachi | 7–3 | 70.00% |
| xJUIC3MANx vs Panda | 2–4 | 33.33% |
| xJUIC3MANx vs Miary Zo | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.