| UTOTMOBAHO vs Jin | 321–296 | 52.03% |
| UTOTMOBAHO vs Kazuya | 240–251 | 48.88% |
| UTOTMOBAHO vs Bryan | 251–219–1 | 53.40% |
| UTOTMOBAHO vs Dragunov | 205–257 | 44.37% |
| UTOTMOBAHO vs Reina | 241–199 | 54.77% |
| UTOTMOBAHO vs Hwoarang | 215–205 | 51.19% |
| UTOTMOBAHO vs King | 182–210 | 46.43% |
| UTOTMOBAHO vs Steve | 201–183 | 52.34% |
| UTOTMOBAHO vs Lili | 201–183 | 52.34% |
| UTOTMOBAHO vs Yoshimitsu | 191–171 | 52.76% |
| UTOTMOBAHO vs Heihachi | 137–168 | 44.92% |
| UTOTMOBAHO vs Law | 132–169 | 43.85% |
| UTOTMOBAHO vs Victor | 148–141 | 51.21% |
| UTOTMOBAHO vs Paul | 109–159 | 40.67% |
| UTOTMOBAHO vs Devil Jin | 111–142 | 43.87% |
| UTOTMOBAHO vs Jun | 96–130 | 42.48% |
| UTOTMOBAHO vs Lars | 111–107 | 50.92% |
| UTOTMOBAHO vs Asuka | 97–119 | 44.91% |
| UTOTMOBAHO vs Lee | 110–91 | 54.73% |
| UTOTMOBAHO vs Xiaoyu | 87–110 | 44.16% |
| UTOTMOBAHO vs Lidia | 84–104 | 44.68% |
| UTOTMOBAHO vs Alisa | 85–92 | 48.02% |
| UTOTMOBAHO vs Azucena | 84–92 | 47.73% |
| UTOTMOBAHO vs Leo | 86–80 | 51.81% |
| UTOTMOBAHO vs Feng | 83–78 | 51.55% |
| UTOTMOBAHO vs Jack-8 | 71–74 | 48.97% |
| UTOTMOBAHO vs Shaheen | 51–74 | 40.80% |
| UTOTMOBAHO vs Clive | 52–73 | 41.60% |
| UTOTMOBAHO vs Claudio | 50–59 | 45.87% |
| UTOTMOBAHO vs Leroy | 49–60 | 44.95% |
| UTOTMOBAHO vs Eddy | 52–57 | 47.71% |
| UTOTMOBAHO vs Nina | 43–63 | 40.57% |
| UTOTMOBAHO vs Kuma | 48–50 | 48.98% |
| UTOTMOBAHO vs Raven | 40–44 | 47.62% |
| UTOTMOBAHO vs Zafina | 47–36 | 56.63% |
| UTOTMOBAHO vs Anna | 25–49 | 33.78% |
| UTOTMOBAHO vs Fahkumram | 33–41 | 44.59% |
| UTOTMOBAHO vs Armor King | 24–32 | 42.86% |
| UTOTMOBAHO vs Panda | 15–13 | 53.57% |
| UTOTMOBAHO vs Miary Zo | 10–10 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.