| TB | Evenaar vs Jin | 89–71 | 55.62% |
| TB | Evenaar vs King | 66–88 | 42.86% |
| TB | Evenaar vs Bryan | 69–70 | 49.64% |
| TB | Evenaar vs Paul | 73–61 | 54.48% |
| TB | Evenaar vs Lili | 74–59 | 55.64% |
| TB | Evenaar vs Law | 71–58 | 55.04% |
| TB | Evenaar vs Hwoarang | 61–66 | 48.03% |
| TB | Evenaar vs Yoshimitsu | 71–55 | 56.35% |
| TB | Evenaar vs Kazuya | 60–56 | 51.72% |
| TB | Evenaar vs Reina | 59–48 | 55.14% |
| TB | Evenaar vs Steve | 55–44 | 55.56% |
| TB | Evenaar vs Dragunov | 55–36 | 60.44% |
| TB | Evenaar vs Devil Jin | 47–40 | 54.02% |
| TB | Evenaar vs Nina | 36–43 | 45.57% |
| TB | Evenaar vs Lars | 38–36 | 51.35% |
| TB | Evenaar vs Jun | 31–43 | 41.89% |
| TB | Evenaar vs Eddy | 42–30 | 58.33% |
| TB | Evenaar vs Alisa | 27–44 | 38.03% |
| TB | Evenaar vs Xiaoyu | 41–29 | 58.57% |
| TB | Evenaar vs Lee | 37–30 | 55.22% |
| TB | Evenaar vs Victor | 32–35 | 47.76% |
| TB | Evenaar vs Azucena | 43–22 | 66.15% |
| TB | Evenaar vs Claudio | 30–34 | 46.88% |
| TB | Evenaar vs Asuka | 39–22 | 63.93% |
| TB | Evenaar vs Jack-8 | 31–23–1 | 57.41% |
| TB | Evenaar vs Feng | 32–21 | 60.38% |
| TB | Evenaar vs Heihachi | 22–24 | 47.83% |
| TB | Evenaar vs Zafina | 25–20 | 55.56% |
| TB | Evenaar vs Leo | 18–25 | 41.86% |
| TB | Evenaar vs Leroy | 21–22 | 48.84% |
| TB | Evenaar vs Raven | 23–16 | 58.97% |
| TB | Evenaar vs Kuma | 20–10 | 66.67% |
| TB | Evenaar vs Lidia | 16–9 | 64.00% |
| TB | Evenaar vs Shaheen | 10–12 | 45.45% |
| TB | Evenaar vs Clive | 8–10 | 44.44% |
| TB | Evenaar vs Panda | 8–6 | 57.14% |
| TB | Evenaar vs Miary Zo | 9–4 | 69.23% |
| TB | Evenaar vs Anna | 5–0 | 100.00% |
| TB | Evenaar vs Armor King | 1–1 | 50.00% |
| TB | Evenaar vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.