| KondangAja vs Jin | 150–207 | 42.02% |
| KondangAja vs Kazuya | 106–154 | 40.77% |
| KondangAja vs Armor King | 112–140 | 44.44% |
| KondangAja vs Bryan | 104–138 | 42.98% |
| KondangAja vs Dragunov | 97–129 | 42.92% |
| KondangAja vs Steve | 106–115 | 47.96% |
| KondangAja vs King | 115–89 | 56.37% |
| KondangAja vs Yoshimitsu | 102–98 | 51.00% |
| KondangAja vs Heihachi | 73–105 | 41.01% |
| KondangAja vs Reina | 69–92 | 42.86% |
| KondangAja vs Law | 73–80 | 47.71% |
| KondangAja vs Hwoarang | 74–77 | 49.01% |
| KondangAja vs Lars | 56–71 | 44.09% |
| KondangAja vs Victor | 38–76 | 33.33% |
| KondangAja vs Asuka | 53–59 | 47.32% |
| KondangAja vs Lili | 54–56 | 49.09% |
| KondangAja vs Fahkumram | 53–50 | 51.46% |
| KondangAja vs Devil Jin | 32–54 | 37.21% |
| KondangAja vs Lee | 33–52 | 38.82% |
| KondangAja vs Clive | 37–46 | 44.58% |
| KondangAja vs Eddy | 41–24 | 63.08% |
| KondangAja vs Claudio | 28–35 | 44.44% |
| KondangAja vs Jun | 30–33 | 47.62% |
| KondangAja vs Paul | 26–33 | 44.07% |
| KondangAja vs Leo | 20–38 | 34.48% |
| KondangAja vs Xiaoyu | 23–33 | 41.07% |
| KondangAja vs Leroy | 22–30 | 42.31% |
| KondangAja vs Azucena | 21–30 | 41.18% |
| KondangAja vs Anna | 19–27 | 41.30% |
| KondangAja vs Feng | 23–19 | 54.76% |
| KondangAja vs Alisa | 24–17 | 58.54% |
| KondangAja vs Nina | 10–29 | 25.64% |
| KondangAja vs Raven | 19–19 | 50.00% |
| KondangAja vs Shaheen | 13–22 | 37.14% |
| KondangAja vs Jack-8 | 8–26 | 23.53% |
| KondangAja vs Lidia | 13–16 | 44.83% |
| KondangAja vs Miary Zo | 14–14 | 50.00% |
| KondangAja vs Kuma | 15–11 | 57.69% |
| KondangAja vs Zafina | 11–12 | 47.83% |
| KondangAja vs Panda | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.