| VNX |Imhabhuneh vs Kazuya | 44–20 | 68.75% |
| VNX |Imhabhuneh vs Jin | 34–17 | 66.67% |
| VNX |Imhabhuneh vs King | 26–18 | 59.09% |
| VNX |Imhabhuneh vs Steve | 28–13 | 68.29% |
| VNX |Imhabhuneh vs Yoshimitsu | 18–14 | 56.25% |
| VNX |Imhabhuneh vs Bryan | 15–11 | 57.69% |
| VNX |Imhabhuneh vs Paul | 16–9 | 64.00% |
| VNX |Imhabhuneh vs Hwoarang | 13–12 | 52.00% |
| VNX |Imhabhuneh vs Heihachi | 17–8 | 68.00% |
| VNX |Imhabhuneh vs Alisa | 18–6 | 75.00% |
| VNX |Imhabhuneh vs Nina | 14–10 | 58.33% |
| VNX |Imhabhuneh vs Lee | 11–13 | 45.83% |
| VNX |Imhabhuneh vs Devil Jin | 10–12 | 45.45% |
| VNX |Imhabhuneh vs Jun | 7–14 | 33.33% |
| VNX |Imhabhuneh vs Law | 8–10 | 44.44% |
| VNX |Imhabhuneh vs Azucena | 5–12 | 29.41% |
| VNX |Imhabhuneh vs Lars | 11–5 | 68.75% |
| VNX |Imhabhuneh vs Kuma | 5–10 | 33.33% |
| VNX |Imhabhuneh vs Dragunov | 8–6 | 57.14% |
| VNX |Imhabhuneh vs Victor | 5–9 | 35.71% |
| VNX |Imhabhuneh vs Lili | 5–8 | 38.46% |
| VNX |Imhabhuneh vs Asuka | 5–7 | 41.67% |
| VNX |Imhabhuneh vs Leroy | 4–7 | 36.36% |
| VNX |Imhabhuneh vs Feng | 5–5 | 50.00% |
| VNX |Imhabhuneh vs Claudio | 5–5 | 50.00% |
| VNX |Imhabhuneh vs Clive | 7–3 | 70.00% |
| VNX |Imhabhuneh vs Reina | 3–6 | 33.33% |
| VNX |Imhabhuneh vs Jack-8 | 6–2 | 75.00% |
| VNX |Imhabhuneh vs Xiaoyu | 5–2 | 71.43% |
| VNX |Imhabhuneh vs Leo | 6–1 | 85.71% |
| VNX |Imhabhuneh vs Fahkumram | 3–4 | 42.86% |
| VNX |Imhabhuneh vs Raven | 3–2 | 60.00% |
| VNX |Imhabhuneh vs Zafina | 2–2 | 50.00% |
| VNX |Imhabhuneh vs Eddy | 2–2 | 50.00% |
| VNX |Imhabhuneh vs Lidia | 2–2 | 50.00% |
| VNX |Imhabhuneh vs Shaheen | 2–0 | 100.00% |
| VNX |Imhabhuneh vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.