| Psychokinesis vs King | 47–58 | 44.76% |
| Psychokinesis vs Fahkumram | 52–38 | 57.78% |
| Psychokinesis vs Kazuya | 47–35 | 57.32% |
| Psychokinesis vs Bryan | 46–34 | 57.50% |
| Psychokinesis vs Law | 36–29 | 55.38% |
| Psychokinesis vs Heihachi | 32–29 | 52.46% |
| Psychokinesis vs Hwoarang | 38–22 | 63.33% |
| Psychokinesis vs Steve | 25–32 | 43.86% |
| Psychokinesis vs Dragunov | 37–16 | 69.81% |
| Psychokinesis vs Reina | 35–18 | 66.04% |
| Psychokinesis vs Jin | 22–29 | 43.14% |
| Psychokinesis vs Yoshimitsu | 24–20 | 54.55% |
| Psychokinesis vs Xiaoyu | 25–19 | 56.82% |
| Psychokinesis vs Lars | 21–22 | 48.84% |
| Psychokinesis vs Paul | 28–14 | 66.67% |
| Psychokinesis vs Azucena | 16–25 | 39.02% |
| Psychokinesis vs Raven | 17–19 | 47.22% |
| Psychokinesis vs Nina | 16–19 | 45.71% |
| Psychokinesis vs Victor | 17–18 | 48.57% |
| Psychokinesis vs Lee | 18–14 | 56.25% |
| Psychokinesis vs Jun | 13–19 | 40.62% |
| Psychokinesis vs Lili | 14–17 | 45.16% |
| Psychokinesis vs Devil Jin | 11–19 | 36.67% |
| Psychokinesis vs Asuka | 12–17 | 41.38% |
| Psychokinesis vs Eddy | 12–17 | 41.38% |
| Psychokinesis vs Anna | 10–19 | 34.48% |
| Psychokinesis vs Zafina | 12–15 | 44.44% |
| Psychokinesis vs Clive | 12–15 | 44.44% |
| Psychokinesis vs Leroy | 10–15 | 40.00% |
| Psychokinesis vs Lidia | 16–8 | 66.67% |
| Psychokinesis vs Leo | 11–12 | 47.83% |
| Psychokinesis vs Claudio | 9–13 | 40.91% |
| Psychokinesis vs Jack-8 | 15–6 | 71.43% |
| Psychokinesis vs Feng | 9–11 | 45.00% |
| Psychokinesis vs Alisa | 8–11 | 42.11% |
| Psychokinesis vs Kuma | 6–8 | 42.86% |
| Psychokinesis vs Panda | 3–6 | 33.33% |
| Psychokinesis vs Shaheen | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.