Name history
| Sazabi | |
| Crispycheese | |
| Crispy Cheese | |
| Chesh | |
| IM DRUNK RN | |
| it aint evo bro | |
| im drunk rn | |
| Sonaht | |
| hiiii | |
| DariusDaFlexGod | |
| TyroneDaFlexgod |
| Sazabi vs Kazuya | 164–116 | 58.57% |
| Sazabi vs Clive | 110–131 | 45.64% |
| Sazabi vs Reina | 134–98 | 57.76% |
| Sazabi vs Jin | 121–101 | 54.50% |
| Sazabi vs Bryan | 93–97 | 48.95% |
| Sazabi vs King | 91–82 | 52.60% |
| Sazabi vs Heihachi | 86–74 | 53.75% |
| Sazabi vs Steve | 76–70 | 52.05% |
| Sazabi vs Dragunov | 72–73 | 49.66% |
| Sazabi vs Lili | 84–59 | 58.74% |
| Sazabi vs Jun | 77–60 | 56.20% |
| Sazabi vs Azucena | 87–48 | 64.44% |
| Sazabi vs Eddy | 56–69 | 44.80% |
| Sazabi vs Yoshimitsu | 75–46 | 61.98% |
| Sazabi vs Law | 72–47 | 60.50% |
| Sazabi vs Hwoarang | 62–53 | 53.91% |
| Sazabi vs Lee | 52–63 | 45.22% |
| Sazabi vs Victor | 66–41 | 61.68% |
| Sazabi vs Paul | 53–44 | 54.64% |
| Sazabi vs Devil Jin | 41–52 | 44.09% |
| Sazabi vs Lars | 43–40 | 51.81% |
| Sazabi vs Asuka | 47–34 | 58.02% |
| Sazabi vs Lidia | 40–36 | 52.63% |
| Sazabi vs Xiaoyu | 32–41 | 43.84% |
| Sazabi vs Leroy | 37–32 | 53.62% |
| Sazabi vs Feng | 35–29 | 54.69% |
| Sazabi vs Leo | 25–37 | 40.32% |
| Sazabi vs Fahkumram | 36–26 | 58.06% |
| Sazabi vs Nina | 34–26 | 56.67% |
| Sazabi vs Jack-8 | 33–21 | 61.11% |
| Sazabi vs Shaheen | 25–26 | 49.02% |
| Sazabi vs Kuma | 23–22 | 51.11% |
| Sazabi vs Zafina | 22–22 | 50.00% |
| Sazabi vs Alisa | 26–17 | 60.47% |
| Sazabi vs Raven | 20–22 | 47.62% |
| Sazabi vs Anna | 16–21 | 43.24% |
| Sazabi vs Claudio | 17–19 | 47.22% |
| Sazabi vs Panda | 10–10 | 50.00% |
| Sazabi vs Armor King | 2–3 | 40.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.