| SmoothOperator vs Hwoarang | 41–57 | 41.84% |
| SmoothOperator vs Law | 42–41 | 50.60% |
| SmoothOperator vs Steve | 48–34 | 58.54% |
| SmoothOperator vs Lars | 43–33 | 56.58% |
| SmoothOperator vs Anna | 36–38 | 48.65% |
| SmoothOperator vs King | 36–36 | 50.00% |
| SmoothOperator vs Lili | 39–33 | 54.17% |
| SmoothOperator vs Lee | 45–27 | 62.50% |
| SmoothOperator vs Reina | 40–32 | 55.56% |
| SmoothOperator vs Bryan | 32–34 | 48.48% |
| SmoothOperator vs Raven | 37–27 | 57.81% |
| SmoothOperator vs Yoshimitsu | 32–28 | 53.33% |
| SmoothOperator vs Jin | 29–31 | 48.33% |
| SmoothOperator vs Azucena | 33–25 | 56.90% |
| SmoothOperator vs Kazuya | 24–32 | 42.86% |
| SmoothOperator vs Paul | 31–21 | 59.62% |
| SmoothOperator vs Dragunov | 21–29 | 42.00% |
| SmoothOperator vs Jun | 27–17 | 61.36% |
| SmoothOperator vs Feng | 19–23 | 45.24% |
| SmoothOperator vs Nina | 15–25 | 37.50% |
| SmoothOperator vs Asuka | 20–18 | 52.63% |
| SmoothOperator vs Claudio | 18–20 | 47.37% |
| SmoothOperator vs Victor | 21–16 | 56.76% |
| SmoothOperator vs Devil Jin | 15–19 | 44.12% |
| SmoothOperator vs Jack-8 | 13–20 | 39.39% |
| SmoothOperator vs Alisa | 19–12 | 61.29% |
| SmoothOperator vs Leroy | 19–12 | 61.29% |
| SmoothOperator vs Heihachi | 14–17 | 45.16% |
| SmoothOperator vs Leo | 14–14 | 50.00% |
| SmoothOperator vs Xiaoyu | 15–10 | 60.00% |
| SmoothOperator vs Kuma | 6–19 | 24.00% |
| SmoothOperator vs Lidia | 13–12 | 52.00% |
| SmoothOperator vs Zafina | 12–10 | 54.55% |
| SmoothOperator vs Eddy | 9–10 | 47.37% |
| SmoothOperator vs Fahkumram | 9–10 | 47.37% |
| SmoothOperator vs Shaheen | 9–8 | 52.94% |
| SmoothOperator vs Clive | 5–12 | 29.41% |
| SmoothOperator vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.