| Reveling_Ethos vs King | 16–8 | 66.67% |
| Reveling_Ethos vs Jun | 11–6 | 64.71% |
| Reveling_Ethos vs Kazuya | 10–6 | 62.50% |
| Reveling_Ethos vs Lili | 13–3 | 81.25% |
| Reveling_Ethos vs Steve | 11–4 | 73.33% |
| Reveling_Ethos vs Asuka | 9–6 | 60.00% |
| Reveling_Ethos vs Azucena | 7–8 | 46.67% |
| Reveling_Ethos vs Hwoarang | 10–4 | 71.43% |
| Reveling_Ethos vs Leroy | 7–4 | 63.64% |
| Reveling_Ethos vs Reina | 10–1 | 90.91% |
| Reveling_Ethos vs Yoshimitsu | 8–2 | 80.00% |
| Reveling_Ethos vs Lidia | 6–4 | 60.00% |
| Reveling_Ethos vs Jin | 6–3 | 66.67% |
| Reveling_Ethos vs Lars | 7–2 | 77.78% |
| Reveling_Ethos vs Miary Zo | 8–1 | 88.89% |
| Reveling_Ethos vs Bryan | 3–5 | 37.50% |
| Reveling_Ethos vs Victor | 5–3 | 62.50% |
| Reveling_Ethos vs Heihachi | 5–3 | 62.50% |
| Reveling_Ethos vs Paul | 6–1 | 85.71% |
| Reveling_Ethos vs Dragunov | 6–1 | 85.71% |
| Reveling_Ethos vs Nina | 5–2 | 71.43% |
| Reveling_Ethos vs Devil Jin | 5–1 | 83.33% |
| Reveling_Ethos vs Eddy | 3–3 | 50.00% |
| Reveling_Ethos vs Law | 5–0 | 100.00% |
| Reveling_Ethos vs Feng | 3–2 | 60.00% |
| Reveling_Ethos vs Leo | 3–2 | 60.00% |
| Reveling_Ethos vs Xiaoyu | 2–2 | 50.00% |
| Reveling_Ethos vs Lee | 3–0 | 100.00% |
| Reveling_Ethos vs Panda | 2–1 | 66.67% |
| Reveling_Ethos vs Clive | 2–1 | 66.67% |
| Reveling_Ethos vs Anna | 0–3 | 0.00% |
| Reveling_Ethos vs Fahkumram | 2–1 | 66.67% |
| Reveling_Ethos vs Jack-8 | 2–0 | 100.00% |
| Reveling_Ethos vs Claudio | 2–0 | 100.00% |
| Reveling_Ethos vs Shaheen | 2–0 | 100.00% |
| Reveling_Ethos vs Raven | 0–2 | 0.00% |
| Reveling_Ethos vs Alisa | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.