Name history
| OGrevling | |
| Grevling | |
| BigProncess | |
| IHaveATriangle | |
| FixZafinaPls | |
| PlusFrameSally | |
| HORNBAG | |
| The Blerg |
| OGrevling vs Bryan | 76–52 | 59.38% |
| OGrevling vs Kazuya | 67–38 | 63.81% |
| OGrevling vs Hwoarang | 58–45 | 56.31% |
| OGrevling vs Steve | 54–39 | 58.06% |
| OGrevling vs Jin | 50–40 | 55.56% |
| OGrevling vs Reina | 44–45 | 49.44% |
| OGrevling vs King | 40–43 | 48.19% |
| OGrevling vs Lili | 41–39 | 51.25% |
| OGrevling vs Yoshimitsu | 41–38 | 51.90% |
| OGrevling vs Lee | 37–41 | 47.44% |
| OGrevling vs Asuka | 35–42 | 45.45% |
| OGrevling vs Law | 37–38 | 49.33% |
| OGrevling vs Lars | 41–30 | 57.75% |
| OGrevling vs Xiaoyu | 33–37 | 47.14% |
| OGrevling vs Paul | 31–35 | 46.97% |
| OGrevling vs Dragunov | 24–41 | 36.92% |
| OGrevling vs Eddy | 25–37 | 40.32% |
| OGrevling vs Feng | 33–28 | 54.10% |
| OGrevling vs Jun | 26–32 | 44.83% |
| OGrevling vs Jack-8 | 27–25 | 51.92% |
| OGrevling vs Azucena | 20–30 | 40.00% |
| OGrevling vs Devil Jin | 26–18 | 59.09% |
| OGrevling vs Nina | 22–22 | 50.00% |
| OGrevling vs Victor | 21–23 | 47.73% |
| OGrevling vs Alisa | 22–20 | 52.38% |
| OGrevling vs Raven | 19–22 | 46.34% |
| OGrevling vs Leo | 13–19 | 40.62% |
| OGrevling vs Claudio | 12–17 | 41.38% |
| OGrevling vs Kuma | 6–21 | 22.22% |
| OGrevling vs Shaheen | 11–15 | 42.31% |
| OGrevling vs Leroy | 14–10 | 58.33% |
| OGrevling vs Heihachi | 7–16 | 30.43% |
| OGrevling vs Lidia | 12–7 | 63.16% |
| OGrevling vs Zafina | 10–7 | 58.82% |
| OGrevling vs Clive | 1–9 | 10.00% |
| OGrevling vs Panda | 3–0 | 100.00% |
| OGrevling vs Anna | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.