| kerchstyle vs Heihachi | 166–238 | 41.09% |
| kerchstyle vs Kazuya | 189–208 | 47.61% |
| kerchstyle vs Jin | 172–204 | 45.74% |
| kerchstyle vs King | 126–169 | 42.71% |
| kerchstyle vs Bryan | 129–150 | 46.24% |
| kerchstyle vs Steve | 126–136 | 48.09% |
| kerchstyle vs Dragunov | 99–162 | 37.93% |
| kerchstyle vs Reina | 130–131 | 49.81% |
| kerchstyle vs Hwoarang | 101–159 | 38.85% |
| kerchstyle vs Law | 71–115 | 38.17% |
| kerchstyle vs Paul | 70–113 | 38.25% |
| kerchstyle vs Devil Jin | 62–81 | 43.36% |
| kerchstyle vs Yoshimitsu | 60–79 | 43.17% |
| kerchstyle vs Lili | 63–68 | 48.09% |
| kerchstyle vs Lee | 60–71 | 45.80% |
| kerchstyle vs Jun | 51–77 | 39.84% |
| kerchstyle vs Lars | 58–68 | 46.03% |
| kerchstyle vs Azucena | 52–65 | 44.44% |
| kerchstyle vs Eddy | 45–68 | 39.82% |
| kerchstyle vs Feng | 39–65 | 37.50% |
| kerchstyle vs Asuka | 42–59 | 41.58% |
| kerchstyle vs Xiaoyu | 33–58 | 36.26% |
| kerchstyle vs Lidia | 43–40 | 51.81% |
| kerchstyle vs Alisa | 29–53 | 35.37% |
| kerchstyle vs Victor | 36–44 | 45.00% |
| kerchstyle vs Nina | 33–46 | 41.77% |
| kerchstyle vs Leo | 33–38 | 46.48% |
| kerchstyle vs Fahkumram | 33–36 | 47.83% |
| kerchstyle vs Claudio | 18–40 | 31.03% |
| kerchstyle vs Leroy | 23–34 | 40.35% |
| kerchstyle vs Jack-8 | 24–30 | 44.44% |
| kerchstyle vs Shaheen | 19–35 | 35.19% |
| kerchstyle vs Clive | 15–35 | 30.00% |
| kerchstyle vs Raven | 13–26 | 33.33% |
| kerchstyle vs Anna | 13–24 | 35.14% |
| kerchstyle vs Zafina | 13–18 | 41.94% |
| kerchstyle vs Armor King | 10–13 | 43.48% |
| kerchstyle vs Panda | 5–11 | 31.25% |
| kerchstyle vs Kuma | 4–11 | 26.67% |
| kerchstyle vs Miary Zo | 7–6 | 53.85% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.