| TLG_RioTz vs Kazuya | 234–160 | 59.39% |
| TLG_RioTz vs Jin | 224–162 | 58.03% |
| TLG_RioTz vs King | 242–136 | 64.02% |
| TLG_RioTz vs Reina | 242–106 | 69.54% |
| TLG_RioTz vs Bryan | 190–133 | 58.82% |
| TLG_RioTz vs Eddy | 158–140 | 53.02% |
| TLG_RioTz vs Steve | 167–122 | 57.79% |
| TLG_RioTz vs Law | 153–120 | 56.04% |
| TLG_RioTz vs Heihachi | 154–117 | 56.83% |
| TLG_RioTz vs Dragunov | 145–106 | 57.77% |
| TLG_RioTz vs Hwoarang | 152–82 | 64.96% |
| TLG_RioTz vs Lee | 139–82 | 62.90% |
| TLG_RioTz vs Jun | 131–82 | 61.50% |
| TLG_RioTz vs Lidia | 130–83 | 61.03% |
| TLG_RioTz vs Asuka | 115–94 | 55.02% |
| TLG_RioTz vs Victor | 110–77 | 58.82% |
| TLG_RioTz vs Lili | 113–73 | 60.75% |
| TLG_RioTz vs Lars | 107–69 | 60.80% |
| TLG_RioTz vs Azucena | 90–83 | 52.02% |
| TLG_RioTz vs Leo | 99–73 | 57.56% |
| TLG_RioTz vs Yoshimitsu | 75–84 | 47.17% |
| TLG_RioTz vs Leroy | 93–59 | 61.18% |
| TLG_RioTz vs Feng | 81–66 | 55.10% |
| TLG_RioTz vs Paul | 80–60 | 57.14% |
| TLG_RioTz vs Nina | 86–53 | 61.87% |
| TLG_RioTz vs Raven | 66–69 | 48.89% |
| TLG_RioTz vs Xiaoyu | 85–44 | 65.89% |
| TLG_RioTz vs Devil Jin | 59–66 | 47.20% |
| TLG_RioTz vs Clive | 74–48 | 60.66% |
| TLG_RioTz vs Jack-8 | 69–43 | 61.61% |
| TLG_RioTz vs Alisa | 50–54 | 48.08% |
| TLG_RioTz vs Claudio | 71–32 | 68.93% |
| TLG_RioTz vs Zafina | 61–37 | 62.24% |
| TLG_RioTz vs Kuma | 50–39 | 56.18% |
| TLG_RioTz vs Shaheen | 28–27 | 50.91% |
| TLG_RioTz vs Anna | 30–11 | 73.17% |
| TLG_RioTz vs Fahkumram | 31–10 | 75.61% |
| TLG_RioTz vs Panda | 19–21 | 47.50% |
| TLG_RioTz vs Armor King | 6–1 | 85.71% |
| TLG_RioTz vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.