| Nexr vs Lili | 4–5 | 44.44% |
| Nexr vs Zafina | 0–8 | 0.00% |
| Nexr vs Clive | 6–1 | 85.71% |
| Nexr vs Jun | 4–2 | 66.67% |
| Nexr vs Jin | 2–2 | 50.00% |
| Nexr vs Devil Jin | 3–1 | 75.00% |
| Nexr vs Leo | 1–3 | 25.00% |
| Nexr vs Reina | 3–1 | 75.00% |
| Nexr vs Law | 3–0 | 100.00% |
| Nexr vs Yoshimitsu | 2–1 | 66.67% |
| Nexr vs Hwoarang | 3–0 | 100.00% |
| Nexr vs Steve | 3–0 | 100.00% |
| Nexr vs Claudio | 3–0 | 100.00% |
| Nexr vs Lars | 2–0 | 100.00% |
| Nexr vs Victor | 0–2 | 0.00% |
| Nexr vs Raven | 0–2 | 0.00% |
| Nexr vs Paul | 1–0 | 100.00% |
| Nexr vs King | 1–0 | 100.00% |
| Nexr vs Nina | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.