| PerfectSloth vs Jin | 48–51 | 48.48% |
| PerfectSloth vs Kazuya | 51–46 | 52.58% |
| PerfectSloth vs King | 52–42 | 55.32% |
| PerfectSloth vs Bryan | 47–42 | 52.81% |
| PerfectSloth vs Steve | 41–36 | 53.25% |
| PerfectSloth vs Law | 30–42 | 41.67% |
| PerfectSloth vs Lili | 47–25 | 65.28% |
| PerfectSloth vs Dragunov | 42–29 | 59.15% |
| PerfectSloth vs Reina | 35–35 | 50.00% |
| PerfectSloth vs Yoshimitsu | 33–31 | 51.56% |
| PerfectSloth vs Lars | 32–24 | 57.14% |
| PerfectSloth vs Hwoarang | 24–29 | 45.28% |
| PerfectSloth vs Paul | 30–22 | 57.69% |
| PerfectSloth vs Devil Jin | 23–29 | 44.23% |
| PerfectSloth vs Xiaoyu | 23–24 | 48.94% |
| PerfectSloth vs Heihachi | 27–19 | 58.70% |
| PerfectSloth vs Asuka | 28–15 | 65.12% |
| PerfectSloth vs Feng | 15–26 | 36.59% |
| PerfectSloth vs Alisa | 24–15 | 61.54% |
| PerfectSloth vs Jun | 16–23 | 41.03% |
| PerfectSloth vs Lidia | 16–22 | 42.11% |
| PerfectSloth vs Anna | 21–16 | 56.76% |
| PerfectSloth vs Lee | 24–12 | 66.67% |
| PerfectSloth vs Leo | 15–16 | 48.39% |
| PerfectSloth vs Raven | 20–9 | 68.97% |
| PerfectSloth vs Jack-8 | 10–17 | 37.04% |
| PerfectSloth vs Nina | 16–10 | 61.54% |
| PerfectSloth vs Fahkumram | 4–22 | 15.38% |
| PerfectSloth vs Armor King | 12–11 | 52.17% |
| PerfectSloth vs Azucena | 5–14 | 26.32% |
| PerfectSloth vs Leroy | 7–9 | 43.75% |
| PerfectSloth vs Victor | 6–10 | 37.50% |
| PerfectSloth vs Eddy | 6–9 | 40.00% |
| PerfectSloth vs Shaheen | 6–8 | 42.86% |
| PerfectSloth vs Zafina | 4–10 | 28.57% |
| PerfectSloth vs Clive | 5–9 | 35.71% |
| PerfectSloth vs Claudio | 2–5 | 28.57% |
| PerfectSloth vs Kuma | 1–5 | 16.67% |
| PerfectSloth vs Panda | 3–3 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.