| PTF/belserion vs Hwoarang | 28–19 | 59.57% |
| PTF/belserion vs Law | 29–10 | 74.36% |
| PTF/belserion vs Steve | 23–15 | 60.53% |
| PTF/belserion vs Jin | 23–11 | 67.65% |
| PTF/belserion vs Bryan | 20–14 | 58.82% |
| PTF/belserion vs Kazuya | 22–12 | 64.71% |
| PTF/belserion vs Paul | 19–10 | 65.52% |
| PTF/belserion vs King | 19–10 | 65.52% |
| PTF/belserion vs Alisa | 21–7 | 75.00% |
| PTF/belserion vs Dragunov | 13–10 | 56.52% |
| PTF/belserion vs Lili | 12–9 | 57.14% |
| PTF/belserion vs Devil Jin | 10–10 | 50.00% |
| PTF/belserion vs Leroy | 15–5 | 75.00% |
| PTF/belserion vs Eddy | 14–6 | 70.00% |
| PTF/belserion vs Lars | 11–6 | 64.71% |
| PTF/belserion vs Lee | 9–8 | 52.94% |
| PTF/belserion vs Azucena | 10–6 | 62.50% |
| PTF/belserion vs Feng | 12–3 | 80.00% |
| PTF/belserion vs Reina | 13–1 | 92.86% |
| PTF/belserion vs Yoshimitsu | 8–5 | 61.54% |
| PTF/belserion vs Victor | 11–2 | 84.62% |
| PTF/belserion vs Jun | 5–5 | 50.00% |
| PTF/belserion vs Anna | 8–2 | 80.00% |
| PTF/belserion vs Claudio | 5–4 | 55.56% |
| PTF/belserion vs Xiaoyu | 5–3 | 62.50% |
| PTF/belserion vs Asuka | 5–3 | 62.50% |
| PTF/belserion vs Nina | 4–4 | 50.00% |
| PTF/belserion vs Kuma | 5–3 | 62.50% |
| PTF/belserion vs Leo | 6–1 | 85.71% |
| PTF/belserion vs Shaheen | 4–3 | 57.14% |
| PTF/belserion vs Raven | 4–3 | 57.14% |
| PTF/belserion vs Jack-8 | 4–1 | 80.00% |
| PTF/belserion vs Miary Zo | 1–3 | 25.00% |
| PTF/belserion vs Heihachi | 2–1 | 66.67% |
| PTF/belserion vs Clive | 3–0 | 100.00% |
| PTF/belserion vs Panda | 2–0 | 100.00% |
| PTF/belserion vs Zafina | 2–0 | 100.00% |
| PTF/belserion vs Armor King | 0–2 | 0.00% |
| PTF/belserion vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.