| Davidgcalibre vs Kazuya | 68–71 | 48.92% |
| Davidgcalibre vs Jin | 64–64 | 50.00% |
| Davidgcalibre vs King | 37–66 | 35.92% |
| Davidgcalibre vs Hwoarang | 46–54 | 46.00% |
| Davidgcalibre vs Law | 25–62 | 28.74% |
| Davidgcalibre vs Reina | 46–30 | 60.53% |
| Davidgcalibre vs Bryan | 30–44 | 40.54% |
| Davidgcalibre vs Steve | 27–41 | 39.71% |
| Davidgcalibre vs Heihachi | 31–35 | 46.97% |
| Davidgcalibre vs Dragunov | 24–38 | 38.71% |
| Davidgcalibre vs Paul | 24–31 | 43.64% |
| Davidgcalibre vs Yoshimitsu | 17–33 | 34.00% |
| Davidgcalibre vs Feng | 25–25 | 50.00% |
| Davidgcalibre vs Lili | 24–23 | 51.06% |
| Davidgcalibre vs Jun | 21–24 | 46.67% |
| Davidgcalibre vs Victor | 21–23 | 47.73% |
| Davidgcalibre vs Asuka | 17–26 | 39.53% |
| Davidgcalibre vs Eddy | 11–31–1 | 26.19% |
| Davidgcalibre vs Alisa | 18–22 | 45.00% |
| Davidgcalibre vs Lars | 9–29 | 23.68% |
| Davidgcalibre vs Xiaoyu | 14–21 | 40.00% |
| Davidgcalibre vs Azucena | 18–14 | 56.25% |
| Davidgcalibre vs Devil Jin | 6–23 | 20.69% |
| Davidgcalibre vs Nina | 8–21 | 27.59% |
| Davidgcalibre vs Lee | 11–18 | 37.93% |
| Davidgcalibre vs Fahkumram | 10–19 | 34.48% |
| Davidgcalibre vs Leroy | 16–11 | 59.26% |
| Davidgcalibre vs Clive | 10–13 | 43.48% |
| Davidgcalibre vs Leo | 6–15 | 28.57% |
| Davidgcalibre vs Lidia | 14–7 | 66.67% |
| Davidgcalibre vs Raven | 7–8 | 46.67% |
| Davidgcalibre vs Kuma | 8–6 | 57.14% |
| Davidgcalibre vs Zafina | 8–5 | 61.54% |
| Davidgcalibre vs Anna | 6–6 | 50.00% |
| Davidgcalibre vs Claudio | 2–9 | 18.18% |
| Davidgcalibre vs Jack-8 | 3–4 | 42.86% |
| Davidgcalibre vs Shaheen | 2–3 | 40.00% |
| Davidgcalibre vs Armor King | 3–1 | 75.00% |
| Davidgcalibre vs Panda | 1–1 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.